Hire Unreal Studio Artists

Find approved freelance CG artists & studios.

Results: 22

I have provided services in the marketing, literary, film, gaming and toy design industries, with skill sets including producing (Both live action and animation), writing/screenwriting (copy and narrative), 2D and 3D conceptual design, as well as photo realistic architectural/Archviz, character design and animation (I can emulate any animation style, Disney, 2D Anime, Photo Realistic 3D, you name it. I can also emulate the looks of hand drawn, cell shaded and watercolors), toy design and sculpting, illustration, editing, Practical SFX/VFX, Sound/Foley Design, Music Licensing, graphic and website design, identity branding and marketing.

Hard Surface Artist

I am a software specialist & Technical Artist with broad experience in CG asset creation for VR applications and asset optimization for the mobile platform. Professional CG artist/3D artist who is specialized in the creation of highly detailed CG artwork. Always enjoys using imagination to envision new ideas. Has a deep passion for arch-viz, artwork, VR, AR, and video game contents which is where most of the inspirations originate. Passionately mentors creative department teams and conducts technical training to industry professionals to surpass goals and client expectations. Enthusiastic and creative with exceptional flexibility and resourcefulness in recent technologies.

Hi.,, We hope you have a great day. We are a studio specialize in 3D. We are specializing in making 3D modeling, texturing, architecture in visualization, and many more. With our experience in more than 5 years working both national and international projects, we are ready to support your company producing the high quality result in a shorter time.

My production today is more focused on Masterplans and large area modeling for Unreal Engine and I have a lot of experience with modeling for the industry.

Thanks for taking the time to consider my services, which is to help industry, broadcast, gaming, Archiviz with any visual 3D assets. I'm a 3D Designer, and worked using it in several kind of market since 2012, I'm friendly, professional and commited with the deadline. I've been working creating assets for games and VR industry. 3D Modeler PBR Texturing and Shading for game engines. Photography and post production.

Architectural Visualizer

We have a team with more than 5 years experience specializing in 3D. We are specializing in making 3D modeling, texturing, architecture in visualization, and many more. With our experience in more than 5 years working both national and international projects, we are ready to support your company producing the high quality result in a shorter time. So please contact me, and we can discuss about your brilliant ideas.

Los Angeles, CA. Specialties: - Animation, interactive training, interactive presentations, rendering; - Industry and project specializations: industrial, manufacturing, real estate including commercial, multi-family, industrial, residential, retail, and more; medical, electronics, medical cannabis, fundraising.

I'm Paco Plaza a 3D Artist and Graphic Designer that likes to solve complex visual challenges, providing creative and technical images to help clients accomplish their goals, adding a visual support to transmit the right message, tell a story, present an idea, encourage others to take action or promote products and services. I specialize in: • 3D modeling, rendering and animation • Concept artwork design • Technical artwork design • Print, web and motion design

3ds Max: Expert level 3d generalist,16 years of experience,(10 years professional experience) (Organic/Hard Surface modelling, High poly/low poly modelling, Uvw unwrapping with optimal usage of uv space, Projection mapping, character/Mechanical custom rigging and, Mentalray (Discontinued),Vray, Arnold, PhoenixFD, Character/Mechanical animation, Texture and material workflows on various render engines. Ornatrix hair plugin, Maxscript (Intermediate Level), Particle Flow) ZBrush, 10 years of experience, (Hard surface or organic sculpting, retopology workflows, texture painting & extracting necessary maps,Stylized texture preparation,stylized/realistic sculpting) Quixel suite, 5 years of experience:(texture workflows for UE4 and Unity3d and vray) Marmoset Toolbag: (Baking Normal maps and Material workflows for UE4) Adobe Photoshop:15 years of experience (Expert level photoshop user specialized in texture making, photo retouching,digital painting) Unreal Engine 4: 5 years of experience (All kind of developer tasks, VR /AR applications, Blueprints, Material and post-process workflows, Particles and FX, Environment design and optimization, Character and vehicle rigging and blueprint workflows, optimizing render passes, Sequencer real time rendering for production ) Unity3d (V4): 3 years of professional experience,2d/3d mobile game development, 3d Presentations of artifacts in Ankara Anatolian Civilisations Museum, Reconstruction of Ankara Augustus temple, Character, environment and prop workflows) After Effects: 12 years of experience (expert level)(Compositing, Color Correction,Nonlinear video editing for short animations/films, VFX, Element 3d Plugin )

3D generalist with 3+ years freelance experience. Shipped prototype games on Android platform with knowledge of engines such as Unity, Unreal Engine, Unreal Studio and Amazon Lumberyard. Good knowledge of Augmented and Virtual Reality systems and new formats such as Apple Quick look and ARkit as well as Google ARcore. High standard of rendering in engines such as Blender Cycles, Maya's Arnold and Redshift respectively as well as interactive rendering in engines such as iRay. Skills include: Game Development Product Design Architecture Viz Animation Product Visualisation

We are a team of 3D artists have been working since 2008 in the field. We have experience in dealing with clients from different part of the globe.

“design level” is a Game Graphic outsourcing Studio with over 10 years experienced artists and offer 2D/3D arts over 80 world projects in the various platform since 2010. We can handle most art fields for games, animations and our clients are over 80 companies in South Korea, Japan, and China include - Nexon Co., Ltd. - CAPCOM Entertainment Korea Co., Ltd. - Bushiroad Inc. - Netmarble Games - NCSoft - Bluehole, Inc.

3D Artist

I’m looking to provide services in high-end product design, cinematic, advertising and media directed asset creation. As a freelancer, I've worked on different projects for individuals as well as companies, varying in complexity and requirements. Usually working on: - 3d product visualizations and animations. - 3d modeling for 3d printing, prototyping, mould making/manufacturing. - Creating custom 3d game assets for Unreal Engine, Unity and other engines. Skills: • Polygonal/Sub-d modeling, sculpting, retopology • UV mapping, PBR texturing • Product Design • 3d Product Visualization • Animation • Rigging (bone and pose morph) • Facial Motion Capture • Other