Ricardo M.
I'm 3D artist/ Game artist with more than 3 years of experience. I'm specializing in props & assets modelling, environment and PBR texturing. I'm passionate about creating art for games and my main skills are definitely based on my eye for details, composition and shapes. I get deeply inspired by other arts of my interest such as fine arts, films and photography. A summary of my artistic background: - 3D modeling skills (Low/high poly). Produced high quality environmental and hard surface models, UV maps and textures. - Advanced skills and experience in the 3D industry. - Creation of original 3D models and textures based on conceptual designs within technical specs. - Adaptation to new tools, workflows, and styles. - Integrated assets into proprietary game engines and real time. - Maintained a constant workflow throughout the project time. - Self-motivation, good communications skills, and a great team-player attitude. I am also a team worker, really enthusiastic and passionate to produce game-ready assets with full attention to detail and quality.
Ricardo M.
I'm 3D artist/ Game artist with more than 3 years of experience. I'm specializing in props & assets modelling, environment and PBR texturing. I'm passionate about creating art for games and my main skills are definitely based on my eye for details, composition and shapes. I get deeply inspired by other arts of my interest such as fine arts, films and photography. A summary of my artistic background: - 3D modeling skills (Low/high poly). Produced high quality environmental and hard surface models, UV maps and textures. - Advanced skills and experience in the 3D industry. - Creation of original 3D models and textures based on conceptual designs within technical specs. - Adaptation to new tools, workflows, and styles. - Integrated assets into proprietary game engines and real time. - Maintained a constant workflow throughout the project time. - Self-motivation, good communications skills, and a great team-player attitude. I am also a team worker, really enthusiastic and passionate to produce game-ready assets with full attention to detail and quality.
Skills

Blender
Unreal Engine
Photoshop
KeyShot
VRay
Zbrush
3ds Max
Maya
xNormal
Marmoset Toolbag
Premiere Pro
After Effects
Substance 3D Designer
Substance 3D Painter