Robin M.
Robin is a Game Artist who has been working in the industry for over 4 years now in co-development and outsourcing studios. (The Multiplayer Group), completed BA Game Art. They are a generalist who can do a variety of things, from concept art, 3D modelling, VFX, shaders and optimisations. They're more experienced with stylised work, however they can do realism if necessary. They will always approach any clients with professionalism, ensuring quick updates and a streamlined process. The games they have worked on are yet to be released as development started in 2024.
Robin M.
Robin is a Game Artist who has been working in the industry for over 4 years now in co-development and outsourcing studios. (The Multiplayer Group), completed BA Game Art. They are a generalist who can do a variety of things, from concept art, 3D modelling, VFX, shaders and optimisations. They're more experienced with stylised work, however they can do realism if necessary. They will always approach any clients with professionalism, ensuring quick updates and a streamlined process. The games they have worked on are yet to be released as development started in 2024.
Skills
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Rendering
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3D Modeling
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Art Direction
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Texturing
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3D Scan Clean Up
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Level of Detail
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Optimisation
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AA
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Decimation
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Digital Painting
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Particle Effects
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PBR Texturing
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Texture Baking
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Skinning
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Pixel Art
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Rigging
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Full Art Process
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VFX
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Concept Art
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AAA
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Digital Content Production
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Lighting
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Retopology
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Photo-manipulation
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Hard Surface Modeling
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Sculpting
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Organic Modeling
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Foliage

Substance 3D Designer
Krita
Unreal Engine
Blender
Substance 3D Painter