Diana B.
With a dual background in AAA games and film, I offer end-to-end expertise in animation, cinematic direction, and production across games, films, and animated series. I specialize in gameplay animation, narrative-driven cinematics, real-time performance capture, and technical animation—including rigging, animation systems, and pipeline development —leading teams and projects from concept to final delivery. Whether directing large-scale shoots, supervising animation, animation pipelines, animating, rigging, or managing cross-functional teams, I bring a creative, strategic, and leadership-driven approach to every production.
Diana B.
With a dual background in AAA games and film, I offer end-to-end expertise in animation, cinematic direction, and production across games, films, and animated series. I specialize in gameplay animation, narrative-driven cinematics, real-time performance capture, and technical animation—including rigging, animation systems, and pipeline development —leading teams and projects from concept to final delivery. Whether directing large-scale shoots, supervising animation, animation pipelines, animating, rigging, or managing cross-functional teams, I bring a creative, strategic, and leadership-driven approach to every production.
Skills

Unity
Unreal Engine
3ds Max
Quixel Bridge
Visual Studio
Microsoft Word
Premiere Pro
After Effects
Maya
Faceware
MotionBuilder
Google Drive
Sublime Text
Google Sheets
Photoshop
SyncSketch