Diana B.
With a dual background in AAA games and film, I offer end-to-end expertise in animation, cinematic direction, and production across games, films, and animated series. I specialize in gameplay animation, narrative-driven cinematics, real-time performance capture, and technical animation—including rigging, animation systems, and pipeline development —leading teams and projects from concept to final delivery. Whether directing large-scale shoots, supervising animation, animation pipelines, animating, rigging, or managing cross-functional teams, I bring a creative, strategic, and leadership-driven approach to every production.
Diana B.
With a dual background in AAA games and film, I offer end-to-end expertise in animation, cinematic direction, and production across games, films, and animated series. I specialize in gameplay animation, narrative-driven cinematics, real-time performance capture, and technical animation—including rigging, animation systems, and pipeline development —leading teams and projects from concept to final delivery. Whether directing large-scale shoots, supervising animation, animation pipelines, animating, rigging, or managing cross-functional teams, I bring a creative, strategic, and leadership-driven approach to every production.
Skills

Unreal Engine
MotionBuilder
Photoshop
Unity
Maya
Premiere Pro
SyncSketch
Google Sheets
Quixel Bridge
Sublime Text
After Effects
Google Drive
Faceware
Microsoft Word
Visual Studio
3ds Max