Daniil B.
I am a 3D Character Artist with 4 years of experience, including 2 years specializing in character and creature design. I have worked both in studios and as a freelancer, contributing to a variety of projects for indie teams and larger productions. My main focus is on sculpting and modeling humanoid characters and unique creatures, but I can also create props to complement game worlds when needed. I handle the full pipeline from concept to game-ready assets, thrive in collaborative environments, and am always eager to tackle challenging tasks that push creative and technical boundaries.
Daniil B.
I am a 3D Character Artist with 4 years of experience, including 2 years specializing in character and creature design. I have worked both in studios and as a freelancer, contributing to a variety of projects for indie teams and larger productions. My main focus is on sculpting and modeling humanoid characters and unique creatures, but I can also create props to complement game worlds when needed. I handle the full pipeline from concept to game-ready assets, thrive in collaborative environments, and am always eager to tackle challenging tasks that push creative and technical boundaries.
Skills

R3ds Wrap
VRay
3ds Max
Substance Sampler
Zbrush
RizomUV
Marvelous Designer
Blender
Marmoset Toolbag
Substance 3D Painter