Ben H.
Senior Environment / Creature Artist with 10+ years freelance experience building modular kits, real‑time environments, tools/plugins, and Metahuman pipelines for games and virtual production. Strong track record delivering optimized, game‑ready assets, leading small teams, and creating production tooling to accelerate pipelines.
Ben H.
Senior Environment / Creature Artist with 10+ years freelance experience building modular kits, real‑time environments, tools/plugins, and Metahuman pipelines for games and virtual production. Strong track record delivering optimized, game‑ready assets, leading small teams, and creating production tooling to accelerate pipelines.
Skills
-
3D Modeling
-
3D Scanning
-
Art Direction
-
Blueprints
-
Consultation
-
Facial Rigging
-
FACS
-
Foliage
-
Game Design
-
Hair Cards
-
Hair/Fur Grooming
-
Hard Surface Modeling
-
Level Design
-
Lighting
-
Motion Capture
-
Motion Graphics
-
Narrative/Writing
-
Optimisation
-
Organic Modeling
-
PBR Texturing
-
Ray Tracing
-
Rendering
-
Retopology
-
Sculpting
-
Texture Baking
-
Texturing
-
Tool Programming
-
Virtual Production

Cinema 4D
Houdini
Substance 3D Painter
Unreal Engine
Zbrush