Domenico P.
3D Modeling (High-poly, Low-poly, Sub-D), Sculpting, Topology and Retopology, UV Mapping, Baking, PBR Texturing, Hand-painted Texturing, rendering. • Environment Art (Modular Workflows, Trim Sheet, Tileable Materials) • Prop Art (Realistic & Stylized). • Performance Optimization (LODs, Colliders, Mobile/AR) • Master Materials & RGB Masking.
Domenico P.
3D Modeling (High-poly, Low-poly, Sub-D), Sculpting, Topology and Retopology, UV Mapping, Baking, PBR Texturing, Hand-painted Texturing, rendering. • Environment Art (Modular Workflows, Trim Sheet, Tileable Materials) • Prop Art (Realistic & Stylized). • Performance Optimization (LODs, Colliders, Mobile/AR) • Master Materials & RGB Masking.
Skills
