Daniil B.
I am a 3D Character Artist with 4 years of experience, including 2 years specializing in character and creature design. I have worked both in studios and as a freelancer, contributing to a variety of projects for indie teams and larger productions. My main focus is on sculpting and modeling humanoid characters and unique creatures, but I can also create props to complement game worlds when needed. I handle the full pipeline from concept to game-ready assets, thrive in collaborative environments, and am always eager to tackle challenging tasks that push creative and technical boundaries.
Daniil B.
I am a 3D Character Artist with 4 years of experience, including 2 years specializing in character and creature design. I have worked both in studios and as a freelancer, contributing to a variety of projects for indie teams and larger productions. My main focus is on sculpting and modeling humanoid characters and unique creatures, but I can also create props to complement game worlds when needed. I handle the full pipeline from concept to game-ready assets, thrive in collaborative environments, and am always eager to tackle challenging tasks that push creative and technical boundaries.
Skills
