Gabriel R.
Work as professional 3d artist since 2010 Responsible for characters, scenes and illustrations in various games (pre-rendered casino games) and projects. As a freelancer since 2014 working on couple of different projects and styles, characters and scenes for books, mascot and mobile games. Some participation on Real time games for unity also for libgdb (animation and rig) Lowpoly and pre-rendered game assets Focused on modeling and sculpting.
Gabriel R.
Work as professional 3d artist since 2010 Responsible for characters, scenes and illustrations in various games (pre-rendered casino games) and projects. As a freelancer since 2014 working on couple of different projects and styles, characters and scenes for books, mascot and mobile games. Some participation on Real time games for unity also for libgdb (animation and rig) Lowpoly and pre-rendered game assets Focused on modeling and sculpting.
Skills

Zbrush
Blender
Photoshop
3ds Max
Affinity Designer
Marmoset Toolbag
Substance 3D Painter