Swapnil G.
I am a 3D Modeling and Texturing Artist with over 14 years of professional experience, specializing in creating high-quality assets for games, films, and product visualization. My expertise covers a wide range of styles, from low-poly game-ready models to highly detailed cinematic assets. I have worked with studios and outsourcing companies worldwide, delivering characters, creatures, hard-surface models, environments, and props with clean topology and optimized UVs. Whether you need realistic PBR textures, stylized assets, or accurate recreations, I ensure precision and quality in every project. I’m passionate about bringing creative ideas to life and committed to providing reliable communication, quick turnaround times, and results that exceed expectations.
Swapnil G.
I am a 3D Modeling and Texturing Artist with over 14 years of professional experience, specializing in creating high-quality assets for games, films, and product visualization. My expertise covers a wide range of styles, from low-poly game-ready models to highly detailed cinematic assets. I have worked with studios and outsourcing companies worldwide, delivering characters, creatures, hard-surface models, environments, and props with clean topology and optimized UVs. Whether you need realistic PBR textures, stylized assets, or accurate recreations, I ensure precision and quality in every project. I’m passionate about bringing creative ideas to life and committed to providing reliable communication, quick turnaround times, and results that exceed expectations.
Skills

Zbrush
UNIGINE Engine
Substance 3D Designer
Substance 3D Painter
After Effects
Premiere Pro
Mari
Maya
TopoGun
Photoshop
Adobe-Illustrator
3ds Max