Alejandro A.
I am a Senior 3D Asset & Character Artist with strong experience in production pipelines for VFX, AAA games, and real-time engines. I specialize in high-to-low poly workflows, digital sculpting in ZBrush, clean production topology, and photorealistic PBR texturing. Passionate about bringing complex characters and assets to life with technical accuracy and artistic detail, I am available immediately for remote full-time roles or project-based contract work
Alejandro A.
I am a Senior 3D Asset & Character Artist with strong experience in production pipelines for VFX, AAA games, and real-time engines. I specialize in high-to-low poly workflows, digital sculpting in ZBrush, clean production topology, and photorealistic PBR texturing. Passionate about bringing complex characters and assets to life with technical accuracy and artistic detail, I am available immediately for remote full-time roles or project-based contract work
Skills
