Nick P.
Game-ready 3D characters, start to finish: sculpt, retopology, UVs, textures, rig, and setup in Unity or Unreal. Experienced with modular character systems (interchangeable outfits and parts on a shared skeleton), from simple NPCs to complex bosses. Shipped title: GRIME. 8+ years in 3D, editable source files and commercial rights on delivery. Based in Seoul (UTC+9).
Nick P.
Game-ready 3D characters, start to finish: sculpt, retopology, UVs, textures, rig, and setup in Unity or Unreal. Experienced with modular character systems (interchangeable outfits and parts on a shared skeleton), from simple NPCs to complex bosses. Shipped title: GRIME. 8+ years in 3D, editable source files and commercial rights on delivery. Based in Seoul (UTC+9).
Skills
