Rafael G.
Art Director with nearly 20 years of creative experience in advertising, specializing in visual design, storytelling, and motion. Throughout my career, I’ve developed strong 3D skills and gradually moved closer to the entertainment industry, working with tools like Houdini, Blender, Maya, and Unreal Engine. My passion lies in crafting immersive and poetic visual experiences, focusing on simulations, visual effects, and abstract storytelling. I thrive at the intersection of art, technique, and emotion — a space where I can contribute meaningfully to game, film, and series productions.
Rafael G.
Art Director with nearly 20 years of creative experience in advertising, specializing in visual design, storytelling, and motion. Throughout my career, I’ve developed strong 3D skills and gradually moved closer to the entertainment industry, working with tools like Houdini, Blender, Maya, and Unreal Engine. My passion lies in crafting immersive and poetic visual experiences, focusing on simulations, visual effects, and abstract storytelling. I thrive at the intersection of art, technique, and emotion — a space where I can contribute meaningfully to game, film, and series productions.
Skills

Photoshop
Zbrush
Maya
Nuke
xNormal
Houdini