Rafael F.
3D Artist focused in hard surface modeling and texture painting. Currently available for commissioned works. 1 year of experience in game industry and also a brief experience with Archviz Main focus on Games, VR assets and prop with realistic approach. Constant learning person with PBR texture workflow and industry standards softwares, personal interest in creating realistic weapons, robots and Hard surface props.
Rafael F.
3D Artist focused in hard surface modeling and texture painting. Currently available for commissioned works. 1 year of experience in game industry and also a brief experience with Archviz Main focus on Games, VR assets and prop with realistic approach. Constant learning person with PBR texture workflow and industry standards softwares, personal interest in creating realistic weapons, robots and Hard surface props.
Skills
