Find approved freelance CG artists & studios.
I am a 3D artist in love with games, anime and the whole geek universe, I started to create interest in the arts of small children, during my learning in the arts I was perfecting my skills in 3D to the point that I realized that 3D was the way that I should follow, nowadays I work a lot with characters of all types in 3D and scenarios in the most diverse formats and styles, but I also perfected myself in the creation of any type of 3D product, currently I live in São Paulo for over a decade and today I am located in the Republic living with my two children.
skills3D Modeling Animation Architectural Visualization Art Direction Camera Tracking Cloth Simulation Compositing Facial Rigging Hard Surface Modeling Level Design Lighting Organic Modeling Particle Effects PBR Texturing Rendering Retopology Rigging Sculpting Texturing Training UV Mapping VFX
3D Artist, Graphic Designer, Video Editor & Motion Graphics. Films and Publicity Production.
skills3D Modeling Animation Compositing Graphic Design Hard Surface Modeling Motion Graphics Particle Effects Post Production Rendering
Hi, my name is Pablo 3D Generalist and animator Freelancer Software: Cinema 4D, Substance Painter, Octane Render, After Effects and Photoshop Contact: email@example.com +55 16 98808-7556
skills3D Modeling Animation Art Direction Cloth Simulation Compositing Digital Painting Fluid Simulation Hair/Fur Grooming Lighting Look Development PBR Texturing Post Production Rendering Retopology Sound Design
software3ds Max After Effects Cinema 4D Octane Render Photoshop RealFlow Substance Painter Unity Vegas Pro
software3ds Max After Effects Arnold Blender Cinema 4D Clarisse Corona Renderer CrazyBump CryEngine Flash Frostbite FumeFX Fusion 360 Gimp Houdini Illustrator InDesign Iray KATANA KeyShot Knald Lumberyard MARI Marmoset Toolbag Marvelous Designer Maya Megascans Mental Ray Mudbox NUKE Photoshop Toon Boom Animate Toon Boom Producer TopoGun UDK Unity Unreal Engine Unreal Studio UVLayout V-Ray Vegas Pro World Machine xNormal ZBrush
I can turn your vision into a virtual 3D reality..
skills3D Modeling Architectural Visualization Color Correction Compositing Concept Art Digital Painting Hard Surface Modeling Level Design Lighting Matchmoving Matte Painting PBR Texturing Photo-manipulation Rendering Retopology Rigging Sculpting Shading Texturing Turntables UV Mapping VFX
I'm a 3D Artist specializing in various modelling and visualization (mostly product and environmental)
skills3D Modeling Architectural Visualization Color Correction Compositing Hard Surface Modeling Lighting PBR Texturing Photo-manipulation Rendering Texturing
Tokkun Studio is a visual development studio dedicated to creating high-end art for most celebrated entertainment companies in the world. Since 2006, our experienced staff (come with up to 20 years of industry experience) have contributed design more than 200 projects for some of the most successful franchises in games and film and became one of the most prolific and experienced studio on the market. Tokkun Studio is located in France & Japan (Kyoto).
skills3D Modeling 3D Printing 3D Scanning Animation Architectural Visualization Art Direction Cloth Simulation Color Correction Compositing Concept Art Concept Design Crowd Simulation Decimation Digital Painting Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modeling Illustration Level Design Lighting Look Development Matchmoving Matte Painting MAXScript Mel Scripting Motion Capture Motion Graphics Organic Modeling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Post Production Rendering Retopology Rigging Rotoscoping Sculpting Shading Sketching Storyboarding Texture Baking Texturing Training Turntables UI Design UV Mapping VFX VR & AR VR 360
software3D-Coat 3ds Max ArchiCAD Arnold AutoCAD Backburner Blender Cinema 4D Corona Renderer CrazyBump CryEngine Daz3D Flash Frostbite GameMaker Studio Houdini Illustrator InDesign Iray KeyShot Lumberyard MARI Marmoset Toolbag Marvelous Designer Maxwell Render Maya Megascans Mental Ray Metashape MODO NUKE OpenGL Photoshop Premiere Pro Red Giant Suites RenderMan Shotgun SpeedTree TopoGun Unity UVLayout V-Ray Vegas Pro World Machine xNormal ZBrush
Hey guys , I'm a 3d character artist/ organic and hard surface modeler from England. I can model anything and everything from characters to vehicles to environments, although i specialise in stylised cartoon style characters , which is where my main skill set centres around, i've done various commercial projects from website avatars to product vis all the way up to adverts for American Express. I create clean all quad based topology on all of my work allowing for easy animation and unwrapping
I work on Warframe Tennogen. I make complete redesigns of the Warframes. I also worked on a couple of graphic novels and Comic-Books as an Artist and a Story Writer.