Dmytro A.
I am a Senior 3D Artist and Generalist with nearly 15 years of experience in the gaming industry. My primary focus is on creating high-quality assets for mobile and casual games. I cover the full production pipeline, including low-poly and high-poly modeling, clean UV unwrapping (including UDIMs), and high-quality texture baking for game engines like Unity. My goal is always to deliver well-optimized, production-ready assets that seamlessly fit into the project's technical and artistic requirements.
Dmytro A.
I am a Senior 3D Artist and Generalist with nearly 15 years of experience in the gaming industry. My primary focus is on creating high-quality assets for mobile and casual games. I cover the full production pipeline, including low-poly and high-poly modeling, clean UV unwrapping (including UDIMs), and high-quality texture baking for game engines like Unity. My goal is always to deliver well-optimized, production-ready assets that seamlessly fit into the project's technical and artistic requirements.
Skills

3ds Max
Blackmagic Fusion
Nano Banana
Photoshop
Substance 3D Painter
Tripo
Unity
VRay
Zbrush
FumeFX