Alexey E.
3D Generalist / 3D Lead with experience in game production, real-time assets, environments, props, and animation. I create production-ready 3D content for games, combining artistic quality with practical pipeline thinking. My work includes environment art, hard-surface assets, modular kits, animation, and real-time scene development for Unreal Engine and Unity. Beyond asset creation, I have experience in team workflows, task coordination, quality control, and solving complex production problems under deadline pressure. I value clean execution, adaptability, and results that hold up in real production. Specialties: • Game-ready 3D assets • Environment art • Props and hard-surface modeling • Animation • Real-time workflows • Unreal Engine / Unity • Production support and pipeline problem-solving Open to freelance, remote, contract, and full-time roles.
Alexey E.
3D Generalist / 3D Lead with experience in game production, real-time assets, environments, props, and animation. I create production-ready 3D content for games, combining artistic quality with practical pipeline thinking. My work includes environment art, hard-surface assets, modular kits, animation, and real-time scene development for Unreal Engine and Unity. Beyond asset creation, I have experience in team workflows, task coordination, quality control, and solving complex production problems under deadline pressure. I value clean execution, adaptability, and results that hold up in real production. Specialties: • Game-ready 3D assets • Environment art • Props and hard-surface modeling • Animation • Real-time workflows • Unreal Engine / Unity • Production support and pipeline problem-solving Open to freelance, remote, contract, and full-time roles.
Skills
