Pejman A.
I worked as a 3D Environment Artist for more than 8 years in the gaming industry. I'm really passionate and enjoying to making awesome games. I helped create , strategy games, multi-platform smartphone games, MMORPG games ,FPS game and Adventure game. Specialties Skills : High-poly modelling Optimizing texturing, UV, Low poly modeling PBR base workflow Realistic Texturing Quality Prop and asset creation Ability to create modular assets Creation of physically based materials Time management and work effectively Experience in various styles of game projects Creative nature with strong problem solving skill Main Software : Maya Zbrush Substance Painter & Designer Photoshop Unreal Engine 4 Unity3D World Machine
Pejman A.
I worked as a 3D Environment Artist for more than 8 years in the gaming industry. I'm really passionate and enjoying to making awesome games. I helped create , strategy games, multi-platform smartphone games, MMORPG games ,FPS game and Adventure game. Specialties Skills : High-poly modelling Optimizing texturing, UV, Low poly modeling PBR base workflow Realistic Texturing Quality Prop and asset creation Ability to create modular assets Creation of physically based materials Time management and work effectively Experience in various styles of game projects Creative nature with strong problem solving skill Main Software : Maya Zbrush Substance Painter & Designer Photoshop Unreal Engine 4 Unity3D World Machine

Substance 3D Painter
Maya
Zbrush
World Machine
Unity
UNIGINE Engine