Jonathan F.
I’m an FX Artist from Glasgow Scotland. My main skill sets include procedural FX made with Houdini, and investigating the latest Houdini to unreal engine workflows for Realtime rendering. In a recent portfolio project of mine, I was challenged to create a procedural plant growth system. Constructing a digital ecosystem with time instancing of many plants. The payoff was when 80 level wrote an article about the piece (https://80.lv/articles/check-out-this-ghibli-inspired-plant-growth-fx-made-in-houdini/)
Jonathan F.
I’m an FX Artist from Glasgow Scotland. My main skill sets include procedural FX made with Houdini, and investigating the latest Houdini to unreal engine workflows for Realtime rendering. In a recent portfolio project of mine, I was challenged to create a procedural plant growth system. Constructing a digital ecosystem with time instancing of many plants. The payoff was when 80 level wrote an article about the piece (https://80.lv/articles/check-out-this-ghibli-inspired-plant-growth-fx-made-in-houdini/)
Software

Maya
Unity
Unreal Engine
Houdini
Substance 3D Painter
Blender
Nuke