Youssef A.
I’m a VFX and 3D artist with several years of experience creating cinematic visual effects and CG imagery. My work focuses on compositing, camera tracking, hard-surface modeling, lighting, rendering, matte painting, rotoscoping, and integrating 3D elements seamlessly into live-action footage. I primarily work with Blender, After Effects, Nuke, with a strong interest in cinematic product visualization, sci-fi environments, vehicles, explosions, and photoreal VFX. Over the years, I’ve developed my skills through personal projects, competitions, and freelance work, including achieving 1st place in an international 3D art competition. I’m always focused on strong composition, realistic lighting, attention to detail, and creating shots that feel polished and cinematic. I’m open to freelance and collaborative opportunities across VFX, 3D visualization, compositing, and motion-based CG projects.
Youssef A.
I’m a VFX and 3D artist with several years of experience creating cinematic visual effects and CG imagery. My work focuses on compositing, camera tracking, hard-surface modeling, lighting, rendering, matte painting, rotoscoping, and integrating 3D elements seamlessly into live-action footage. I primarily work with Blender, After Effects, Nuke, with a strong interest in cinematic product visualization, sci-fi environments, vehicles, explosions, and photoreal VFX. Over the years, I’ve developed my skills through personal projects, competitions, and freelance work, including achieving 1st place in an international 3D art competition. I’m always focused on strong composition, realistic lighting, attention to detail, and creating shots that feel polished and cinematic. I’m open to freelance and collaborative opportunities across VFX, 3D visualization, compositing, and motion-based CG projects.
Skills
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