Gabriel M.
I am a 3d artist with 4 years of experience, most of it I am working as a 3d generalist, focusing on Workflow low and high poly modeling with 3dsMax, texturing, baking, lookdev in Substance Painter and Marmoset rendering. Some of my work was in the development of 3d AAA models for games. Another activity I had during this period was 3d modeling for furniture, in this case the texturing and rendering were done with Corona Render
Gabriel M.
I am a 3d artist with 4 years of experience, most of it I am working as a 3d generalist, focusing on Workflow low and high poly modeling with 3dsMax, texturing, baking, lookdev in Substance Painter and Marmoset rendering. Some of my work was in the development of 3d AAA models for games. Another activity I had during this period was 3d modeling for furniture, in this case the texturing and rendering were done with Corona Render

Zbrush
Marmoset Toolbag
Substance 3D Painter
3ds Max
Corona Renderer