Beata S.
Senior Animator, 3D/2D Artist & VFX Specialist Passionate and versatile Animator and Artist with extensive experience across game development, mobile titles, and digital marketing pipelines. Holding a BFA in Animation and Visual Effects from the Academy of Art University in San Francisco, I specialize in character performance, advanced rigging, 2.5D/2D Spine animation, and dynamic VFX. With senior and lead animation roles at studios like Varsav Game Studios and Mancala Gaming, I deliver polished assets for PC and mobile games, cinematics, and promotional media. I thrive in fast-paced, collaborative environments using industry-standard software tools. Core Competencies: 3D Animation & Rigging: Character performance, quadrupeds, motion capture cleanup, skeletal setup (Autodesk Maya, Unreal/Unity pipelines). 2D & Spine Animation: Advanced puppet rigging, VFX, slot symbols, environment loops. Software Proficiency: Autodesk Maya, Spine, After Effects, Photoshop, Unity, Unreal Engine.
Beata S.
Senior Animator, 3D/2D Artist & VFX Specialist Passionate and versatile Animator and Artist with extensive experience across game development, mobile titles, and digital marketing pipelines. Holding a BFA in Animation and Visual Effects from the Academy of Art University in San Francisco, I specialize in character performance, advanced rigging, 2.5D/2D Spine animation, and dynamic VFX. With senior and lead animation roles at studios like Varsav Game Studios and Mancala Gaming, I deliver polished assets for PC and mobile games, cinematics, and promotional media. I thrive in fast-paced, collaborative environments using industry-standard software tools. Core Competencies: 3D Animation & Rigging: Character performance, quadrupeds, motion capture cleanup, skeletal setup (Autodesk Maya, Unreal/Unity pipelines). 2D & Spine Animation: Advanced puppet rigging, VFX, slot symbols, environment loops. Software Proficiency: Autodesk Maya, Spine, After Effects, Photoshop, Unity, Unreal Engine.
Skills
