Amal D.
Game Artist with 6 years of experience specializing in technical art and AAA environments. Created custom tools for trim texturing and developed mobile games as an indie developer. Proficient in Blender, Substance Painter, Unity, Unreal Engine, and Marvelous Designer. Skilled at optimizing existing levels for high FPS performance
Amal D.
Game Artist with 6 years of experience specializing in technical art and AAA environments. Created custom tools for trim texturing and developed mobile games as an indie developer. Proficient in Blender, Substance Painter, Unity, Unreal Engine, and Marvelous Designer. Skilled at optimizing existing levels for high FPS performance
