Chris H.
I'm a passionate Character Artist and have enjoyed working with Airship Interactive since 2021. I have a diverse background in character modelling, digital sculpting, and most specialized in hair creation for both video games and CGI shows. I am proficiency in various software tools, including ZBrush, Maya, 3ds Max, Photoshop, Substance 3D Painter, and Unreal Engine. While working for Airship Interactive and their clients, I have contributed to notable projects such as Casting of Frank Stone, Fall Guys: Ultimate Knockout, Warhammer 40,000: Darktide, FIFA 23, and Stellar Blade x GODDESS OF VICTORY: NIKKE.
Chris H.
I'm a passionate Character Artist and have enjoyed working with Airship Interactive since 2021. I have a diverse background in character modelling, digital sculpting, and most specialized in hair creation for both video games and CGI shows. I am proficiency in various software tools, including ZBrush, Maya, 3ds Max, Photoshop, Substance 3D Painter, and Unreal Engine. While working for Airship Interactive and their clients, I have contributed to notable projects such as Casting of Frank Stone, Fall Guys: Ultimate Knockout, Warhammer 40,000: Darktide, FIFA 23, and Stellar Blade x GODDESS OF VICTORY: NIKKE.
Software
