Ria S.
Concept Artist specializing in worldbuilding and real-time pipelines. Selected for a 1-on-1 mentorship with Ubisoft Mumbai and recognized as a Top 5 finalist in the Ubisoft NEXT 2025 Concept Art category (Toronto). Experienced across character, environment and prop design, with a focus on blending 2D and 3D workflows to create production-ready visuals for games, film and Virtual Production. Background in animation with hands-on experience in motion capture, VFX and production design.
Ria S.
Concept Artist specializing in worldbuilding and real-time pipelines. Selected for a 1-on-1 mentorship with Ubisoft Mumbai and recognized as a Top 5 finalist in the Ubisoft NEXT 2025 Concept Art category (Toronto). Experienced across character, environment and prop design, with a focus on blending 2D and 3D workflows to create production-ready visuals for games, film and Virtual Production. Background in animation with hands-on experience in motion capture, VFX and production design.
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