Yunsun Kim
Yunsun is a senior Pixel Artist and Art Director with 26 years of experience in pixel art production and over 10 years of experience in art direction. I specialize in high-quality game art including characters, monsters, environments, maps and tiles, UI, icons, effects, and pixel animation. I can also provide art direction, visual development, style guides, style matching, and quality supervision for both new and existing game projects. My professional experience includes work on titles such as Tree of Savior, TalesWeaver, Trickster M, and Lilith: Two Moons for Kakao. I have worked as a Lead Pixel Artist at IMC Games and as an Art Director at Neowiz / Team DTR. I am available for remote freelance, contract, and long-term game development collaborations worldwide.
Yunsun Kim
Yunsun is a senior Pixel Artist and Art Director with 26 years of experience in pixel art production and over 10 years of experience in art direction. I specialize in high-quality game art including characters, monsters, environments, maps and tiles, UI, icons, effects, and pixel animation. I can also provide art direction, visual development, style guides, style matching, and quality supervision for both new and existing game projects. My professional experience includes work on titles such as Tree of Savior, TalesWeaver, Trickster M, and Lilith: Two Moons for Kakao. I have worked as a Lead Pixel Artist at IMC Games and as an Art Director at Neowiz / Team DTR. I am available for remote freelance, contract, and long-term game development collaborations worldwide.
