Tom L.
3D Generalist | Character, Environment & Prop Asset Creation | Rigging & Animation | Lighting & Rendering Experienced in delivering production ready 3D Assets for Games and Film. My focus is on balancing striking visual design with technical optimization, ensuring clean topology, efficient UV layouts, and high-performance integration into engines. With a strong foundation across the entire 3D pipeline, I specialize in Asset Creation, PBR texturing, and dynamic scene composition. Open to Asset Creation/Animation roles in Games/ Film
Tom L.
3D Generalist | Character, Environment & Prop Asset Creation | Rigging & Animation | Lighting & Rendering Experienced in delivering production ready 3D Assets for Games and Film. My focus is on balancing striking visual design with technical optimization, ensuring clean topology, efficient UV layouts, and high-performance integration into engines. With a strong foundation across the entire 3D pipeline, I specialize in Asset Creation, PBR texturing, and dynamic scene composition. Open to Asset Creation/Animation roles in Games/ Film
Skills
Software
