Felipe L.
Hello, my name and Felipe Lima, I am currently focused on creating 3d assets for games. Tools: - Maya - Blender 3D - Zbrush - Substance Painter - Unreal Engine 4 Knowledge: - Creation of assets. - Topology and retopology - UV mapping - Texture (Substance painter) - Blueprint programming (Unreal Engine 4) Tools: - Maya - Blender 3D - Zbrush - Substance Painter - Unreal Engine 4 Knowledge: - Creation of assets. - Topology and retopology - UV mapping - Texture (substance painter) - Blueprint programming (Unreal Engine 4)
Felipe L.
Hello, my name and Felipe Lima, I am currently focused on creating 3d assets for games. Tools: - Maya - Blender 3D - Zbrush - Substance Painter - Unreal Engine 4 Knowledge: - Creation of assets. - Topology and retopology - UV mapping - Texture (Substance painter) - Blueprint programming (Unreal Engine 4) Tools: - Maya - Blender 3D - Zbrush - Substance Painter - Unreal Engine 4 Knowledge: - Creation of assets. - Topology and retopology - UV mapping - Texture (substance painter) - Blueprint programming (Unreal Engine 4)
Skills
Software

Blender
Zbrush
Maya
Substance 3D Designer