Ruben A.
I’m a Senior Visual Development Designer and Concept Artist working across film, episodic, games and VFX. Over the last 12+ years, I’ve helped productions develop environments, sets, props, moods and worldbuilding systems for projects including Alien: Earth, Constellation, Red Notice, The School for Good and Evil, Payday 3 and other international productions.
Ruben A.
I’m a Senior Visual Development Designer and Concept Artist working across film, episodic, games and VFX. Over the last 12+ years, I’ve helped productions develop environments, sets, props, moods and worldbuilding systems for projects including Alien: Earth, Constellation, Red Notice, The School for Good and Evil, Payday 3 and other international productions.
Skills
Software
