Find approved freelance CG artists & studios.
3D Generalist & CG Artist - I craete /Photorealistic visualizations and animations of products, architecture and furniture/ Sculpting and PBR materials/ Virtual Reality optimized model
skills3D Modeling 3D Scanning Animation Architectural Visualization Cloth Simulation Compositing Lighting Particle Effects PBR Texturing Photogrammetry Photography Post Production Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping VR 360
software3ds Max After Effects AutoCAD Corona Renderer DaVinci Resolve FumeFX Illustrator Iray Lightroom Marmoset Toolbag Marvelous Designer Phoenix FD PhotoScan Photoshop Quad Remesher Quixel Mixer Red Giant Suites Rhino RizomUV Sketchfab Substance Designer Substance Painter Trapcode V-Ray ZBrush
Vahid is a productive and passionate 3D creative designer and fx fluids 3D Artist and compositor. He combines creativity with particles, fluids, fire, smoke and dynamics to create unique 3d designs and visual effects. He is an advocate for lifelong learning and has delivered projects for clients worldwide over the last ten years. BA(Hons) 3D Animation and Design at Ravensbourne University London 2003-2006 Current Locations: London UK and Dusseldorf Germany
software3ds Max After Effects Blender Cinema 4D FumeFX Houdini Maya NUKE Phoenix FD RealFlow Softimage Trapcode
I'm a multidisciplinary visual artist with the experience of almost 3 years. Also I am well versed 3D Artist (last worked in Amazon.com, Inc for 2 years) specializes in making photo-realistic assets optimized for VR/AR/Mobile Gaming/PC/Consoles. Also well versed in conceptualizing/sketching wire-frame designs from scratch to finish.
skills3D Modeling 3D Printing Art Direction Cloth Simulation Color Correction Concept Art Concept Design Decimation File Conversion Hard Surface Modeling Illustration Layout Lighting Look Development Motion Graphics Organic Modeling Post Production Retopology Sculpting Sketching Texture Baking UV Mapping
I'm a passionate 3D animator and rigger... as animator experienced for more than 3 years in Maya ..i have a decent knowledge in every aspect of the 3D process and a solid ground in rigging and hard surface modelling besides animation and good experience in motion graphics
Provide any kind of vfx for films, advertising, tv show, games, and other business that require digital exposure through video. -vfx -modeling -texturing -rendering -compositing -retouching -mattepaiting -motion design -explainers
skills3D Modeling Animation Architectural Visualization Art Direction Color Correction Concept Art Digital Painting File Conversion Hair/Fur Grooming Hard Surface Modeling Lighting Look Development Matchmoving Matte Painting Motion Graphics Organic Modeling PBR Texturing Post Production Rendering Retopology Sculpting Sketching Texture Baking Texturing Turntables UV Mapping VFX VR & AR VR 360
Daniel Quaresma is a Motion Designer/CG Artist based in João Pessoa-PB. Its CGI history, Motion Designer and Vídeo Editing, shows its conscious, but perfectionist approach. Daniel is nourished by his passion in understanding the nuances of Art and Motion. whereas yourself an "eternal student", eager to build even more foundation on your professional career, are always looking for the best way to imagine new ideas and gain new experiences.
skills3D Modeling Animation Architectural Visualization Camera Tracking Cloth Simulation Color Correction Compositing Facial Rigging File Conversion Fluid Simulation Hard Surface Modeling Illustration Lighting Motion Graphics Particle Effects PBR Texturing Post Production Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing Turntables UV Mapping VFX
Currently I live in Riga (Latvia). I graduated from the Gerasimov Institute of Cinematography (VGIK, Moscow, Russia) in 2008. Having a degree in Animation and Computer Graphics Directing. I do 2D/3D graphics, animation, post-production and VFX, motion design, printing.
skills3D Modeling Animation Architectural Visualization Art Direction Camera Tracking Cloth Simulation Color Correction Compositing Facial Rigging Hair/Fur Grooming Hard Surface Modeling Illustration Matchmoving Matte Painting Motion Capture Motion Graphics Organic Modeling PBR Texturing Photo-manipulation Photogrammetry Post Production Retopology Rigging Rotoscoping Sculpting Shading Storyboarding Texturing UV Mapping VFX
software3ds Max After Effects Arnold ArtRage Blender Cinema 4D CorelDRAW Daz3D Fusion 360 Gimp Grasshopper Houdini Illustrator InDesign KeyShot MARI Marmoset Toolbag Marvelous Designer Maya Metashape Mocha MODO Moi3D Mudbox NUKE Octane Render Photoshop Pixel Bender Premiere Pro Red Giant Suites Rhino Sculptris Substance Designer Substance Painter Toon Boom Harmony Toon Boom Storyboard Pro Trapcode Unity ZBrush
Hi! We are a group of design and 3d art professionals who are willing to provide the best service and quality for any 3d modeling, rendering or animation project.
skills3D Modeling Animation Architectural Visualization Hard Surface Modeling Lighting PBR Texturing Rendering Retopology Texture Baking Texturing Turntables UV Mapping VR & AR VR 360
softwareAfter Effects KeyShot Lumion Maya Megascans Photoshop Premiere Pro Quixel Mixer Rhino SketchUp SolidWorks Substance Designer Substance Painter Thea Render Trapcode Unfold 3D Unity Unreal Engine V-Ray World Machine ZBrush
I design worlds to be brought to life in film, video games, or VR/MR. These worlds consist of unique and actionable designs for environments, characters, vehicles, props, color, lighting, mood, and visual style. With a master’s degree in industrial design (U. of Washington, 2015), and extensive background in UX design at top-tier design firms, I ensure each element is carefully crafted and enhances the overall experience.
skills3D Modeling Architectural Visualization Art Direction Color Correction Concept Art Concept Design Digital Painting Hard Surface Modeling Illustration Matte Painting Motion Graphics Organic Modeling Particle Effects Photo-manipulation Sculpting Sketching Storyboarding VFX VR & AR VR 360
skills3D Modeling Animation Camera Tracking Compositing Hard Surface Modeling Matchmoving Matte Painting Motion Graphics
I attended a illustration and drawing course in Panamerican Art School (Brazil SP 1985/1987). Graduated in drawing from Arts Institute of UFRGS (Brazil RS 1992/1998), participating in 3 collective exhibitions. since 1994 working on cgi area, improving techniques, managing staffs and incorporating acquired visions at Animake, as founder and director from 2006 to 2016. Today, I'm working with VR production, from CG generated to realtime engines (UE4/Unity, growing knowhow with creativity.
software123D 3ds Max After Effects Blender Boujou FumeFX Illustrator Photoshop Premiere Pro Trapcode Unity Unreal Engine V-Ray
HIii I`m a Motion Graphics, VFX, Video editor and comp & lights artist. with +7 years experience.
software3DEqualizer After Effects Arnold Blender Cinema 4D Illustrator Maya Mocha NUKE Photoshop Premiere Pro Red Giant Suites Trapcode
I'm a young CG Character Artist. I studied modeling for 8 years in France. I specialized in character modeling and sculpting in Zbrush for shorts, games and animated series.
skills3D Modeling Hair/Fur Grooming Lighting Organic Modeling PBR Texturing Rendering Retopology Sculpting Shading Texturing Turntables