MODO Artists & Studios Results: 58

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Julio d.
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Registered: 1 day

I'm an Illustrator with emphasis on Fantasy Art and Visual Narrative, using digital painting, photography, and 3D as integrated media in the development of high-quality images for my clients.
I am always looking for opportunities in movies, games, and animations.

In my free time, I like to study new software to apply them to my workflow and keep me updated with the new technologies.

Daniel B.
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Registered: 2 months

You need 3D Animation or a 3D Model or High Quality Product Renderings or some VFX work.
I'd love to help You out with Your Project, If You have a question, please contact me:
skype : daniel-brok
if You want to check my recent work and skills, please visite my Portfolio Site:
db3d.de

-3D Animation and rendering
-from 3d modeling/sculpting, texturing, shading, lighting to final Product Render
-low and high poly modeling for animation, print or real time
-creating content for realtime

Dmitry D.
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Registered: 2 months

Vlad T. M.
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Registered: 3 months

I specialize in photorealistic product visualization. I am skilled in Blender, MODO and Octane Render

Vanya P.
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Registered: 4 months

Hello. I'm a 2D/3D artist . Love to make art, create digital art/concepts/characters/enviroments/illustratios I like to take requests and implement them. Finish bachelor : "Design of Children’s Environment" and master level : "Computer games" at National Academy of Arts - Sofia. My last jobs was like 3d environment artist in Ubisoft Sofia and 3D Generalist-Artist in SnapshotGames

oliver m.
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Registered: 4 months

Omar C.
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Registered: 4 months

Hi! I'm an Environments & Props Artist, with 3 years of professional experience. And that's what I do all days.

Skills:
- Environment/Level Design in Unreal Engine / Unity
- High Poly and Low Poly modelling
- Digital Sculpting in Zbrush
- Modular Modeling
- UV Mapping & Maps Baking
- Texturing with PBR Shading
- Ability to prepare In-Game Assets
- 3D Scans Cleanup and Game-Ready models
- Assets Optimization for Mobile/VR

Edward R.
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Registered: 6 months

Scorpio CGI
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Registered: 6 months

Hi I'm Craig Clark, and I've spent the last 17 years working in primarily TV and Movies specializing in hard surface modelling. I've worked on numerous high profile projects such as Blade Runner 2049, Star Wars : The Force Awakens, Star Wars : Rogue One, and Mute, as well as TV shows including Captain Scarlet and Black Mirror.

Most of my work is undertaken in Modo, with occasional use of Keyshot for rendering.

Software

Charles E.
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Registered: 7 months

I am a 3D artist with a lot of experience in realtime and video game applications. I treat every project I work on as a unique challenge and focus on delivering the highest quality results possible within a reasonable time frame. I love taking a project from concept to completion, including the high and lowpoly modeling process, UVs, texturing and when applicable creating unique shaders to achieve unique visuals, a high level of technical quality and maximum performance.

Warren M.
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Registered: 7 months

I'm a hard surface prop/environment artist with over 20 years of professional game development experience.

I worked at Epic Games for over 15 years working on titles like Unreal Tournament, Gears of War and Fortnite. Then I went into freelancing! Since then I've worked for some fun projects including We Happy Few from Compulsion Games, and PlayerUnknown's Battlegrounds. I've also done a bunch of asset packs for the various marketplaces.

Kristopher B.
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Registered: 8 months

William N.
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Registered: 8 months

I have spent my days on zbrush and substance painter. Now I want to expand and create for others.

Zoran L.
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Registered: 8 months

I am CG artist for over 14 years with focus on game art production. Mostly i do characters and props, but i model everything as well i do rigging and animation. Secondary is game dev in unity and ue4.
I have worked in past, with few big ones, such are Disney, BW as outsource, and for many indies as well.
Some of project i participated: Honda Acura NSX Itune app, Bullet Force mobile game and man other small ones. Now i work as character artist part time for NIbiru and Iplay.

Vladimir L.
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Registered: 8 months

Hristo D.
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Registered: 8 months

Experienced 3D Technical Artist/Modeler with a demonstrated history of working in the Simulation & Training, Virtual Reality and Augmented Reality industries. Skilled in Unity, Unreal Engine, 3DS Max, Adobe Photoshop and many more.

Rafael U.

Registered: 8 months

Tokkun Studio
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Registered: 9 months

Tokkun Studio is a visual development studio dedicated to creating high-end art for most celebrated entertainment companies in the world. Since 2006, our experienced staff (come with up to 20 years of industry experience) have contributed design more than 200 projects for some of the most successful franchises in games and film and became one of the most prolific and experienced studio on the market. Tokkun Studio is located in France & Japan (Kyoto).

Lemonade3d
This user verified his email address

Registered: 1 year

Whatever digital content your project needs, we got you covered!
We are an award-winning studio dedicated to creating beautiful and engaging animation, whether it be 2d or 3d, captivating presentations of your project, motion graphics, architectural visualization…
Do you need assets for games, character design, content for VR, TV and film, or maybe 3d printing?
No problem!

Milivoj P.
This user verified his email address

Registered: 1 year

I'm an award-winning 3d modeler (CGChoice Award, RebusFarm Artis of the Month, 3DTotal Gallery Award, Artstation Pick, CG+ Editors Pick....) with 15 years of experience, that can not only model but also take a job from concept phase to the finished hero shot render or a 3d printed figurine. My works were published in EXPOSE 8, EXPOSE 9, EXPOSE 11, ANIMATION REPORTER MAGAZINE, HDRI 3D MAGAZINE, InCG Magazine, featured in brochures and loaders for LIGHTWAVE3D NEWTEK, AUTODESK MUDBOX ....

Monkey Wrench Studio Inc.

Registered: 1 year, 1 months

Richard W.
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Registered: 1 year, 2 months

​I've been working in the games industry since 2007 and am principally a 3d character artist, but in the past have covered a number of different roles within the games and multimedia industry such as flash animator, UI and environment roles. Working on various platforms Xbox360, PS3, PS4, PC and mobiles. Using Unity and Unreal game engines.

Eric F.
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Registered: 1 year, 3 months

Senior environment concept designer with + 8 years of experience working for the games and film industry. Currently working and living in the Netherlands.

Announced Titles Worked on :

- Call of Duty Infinite Warefare
- Kill Zone Shadow Fall
- Horizon Zero Dawn
- Tom Clancy's : The Division
- Call of Duty Black Ops 3
- Star Citizen
- Law Breakers
- Friday the 13th Game
- Phantom Dust
-Transformers : The Last Knight
-Tom Clancy's : Rainbow Six Siege

Igor R.
This user verified his email address

Registered: 1 year, 3 months

Tural M.
This user verified his email address

Registered: 1 year, 5 months

Hello.
I am 3D modeller and i have 5 years of experience in creating high quality models for video games. Specialized in both hard and organic surface polygonal modelling/sculpting. Working with high/low poly models, baking maps, creating PBR materials. My main goal is to make low poly model to look as high quality and high detailed as possible.

Brian B.

Registered: 1 year, 6 months

I primarily work in CAD but have good workflows for round tripping CAD data through most 3D applications.
Lots of experience in renewable energy, oil and gas, subsea and large scale project visualization.

Srecko M.
This user verified his email address

Registered: 1 year, 6 months

I'm experienced 3D generalist. Specialized in modelling, texturing, lighting and rendering. I have more than 10 years of experience and did work with various companies around world.

Jarrod H.
This user verified his email address

Registered: 1 year, 6 months

Freelance 3D artist with experience in character and creature asset production, shading, lighting and compositing for the entertainment industry for both AAA feature films and television shows.

Vitaliy G.
This user verified his email address

Registered: 1 year, 7 months

Nuno S.
This user verified his email address

Registered: 1 year, 7 months

Alex H.
This user verified his email address

Registered: 1 year, 8 months

Character modelling for animation. Character design. Digital sculpting. Illustration. Animation. 3D Printing. Architectural Visualisation. Product Visualisation.

Mikhail P.
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Registered: 1 year, 8 months

Aspiring 3D artist who wishes to dive into game development industry and 3D content creation. Proficient with various tasks regarding creation of 3D assets. Knowledge of high-poly and low-poly modeling of hard surface objects, retopology, UV mapping, texture baking, PBR shading, game ready asset creation, basic digital sculpting skills.

Alexander D.
This user verified his email address

Registered: 1 year, 9 months

I am a Concept Artist with 5 years of experience creating Environments, Weapons, Vehicles, Props, Characters, Creatures, Keyframes in the Video Game and Film Industry.

Keith B.
This user verified his email address

Registered: 1 year, 9 months

I am a Freelance 3D Artist/Digital Artist with more than 10 years of Industry experience creating Environments, Weapons, Vehicles and Props in the Video Game Industry. I have shipped 5 AAA Titles as well as worked on numerous Freelance Projects. I am skilled at Hard Surface Modelling and Organic Modeling. I create both realistic and stylized models. I have a background in Architecture and Mechanical Drafting. I 2D/3D Animate and Rig and I create UI elements. I create Motion Graphics using AE.

Jan p.
This user verified his email address

Registered: 1 year, 9 months

I'm a 3D artist for almost 3 years now. I'm a goal oriented hard working person with a strong work ethic and a high passion for videogames. I already worked on big german companies like GGS and Daedalic entertainment. I'm also very keen on working on international projects. I'm specialized in model and texture hardsurface models, world art and detailed props according to concepts, references and/or art direction. I'm familiar with modular environments and the most common toolsets.

Max E.
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Registered: 1 year, 9 months
Unavailable

Greg B.
This user verified his email address

Registered: 1 year, 9 months
Unavailable

Leonid K.
This user verified his email address

Registered: 1 year, 9 months

Hi! My name is Leonid, I’m a 3D Artist with 5 years experience in game development industry,
I have worked on several AAA game titles, also as Senior 3D Artist and Texture Supervisor, I have
outstanding modeling, sculpting and texturing skills, I can work independently and in full accordance
to projects technical requirements and art direction.
I am currently open for remote work, and would genuinely welcome new opportunities.

Tsukanova I.
This user verified his email address

Registered: 1 year, 10 months

Jessica TC L.

Registered: 1 year, 10 months

I am a cooperative artist and dedicated individual in the entertainment industry. Creating art with appealing visual and layered-thinking is what excites me. While being able to quickly help iterate ideas with preliminary sketches, I am accustomed to 2D/3D combined work flow to produce result with high-quality and in a timely manner. I am extremely nimble with styles and feel excited by pushing the creative boundaries.

Jan S.
This user verified his email address

Registered: 1 year, 10 months

Concept artist & designer with strong matte painting background. Focusing mainly on sci-fi designs of any kind.

Michal K.
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Registered: 1 year, 10 months

Michal Kus is a freelance concept artist and designer based in Sheffield, UK where he works in the video game industry. His main focus lies in hardware and vehicle design. However, the experience he gained working on new IP's for big and small companies where he had to design whole worlds and it's settings proved he can be versatile and work on a vast range of concept needs on an industry standard level.

Clients include:

IO Interactive, Red Bull, EA games, Platige image, Disney.

Egor K.
This user verified his email address

Registered: 1 year, 10 months

Long P.
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Registered: 1 year, 10 months

I am a freelance Concept Artist
I provide Concept Design and Illustration services for the entertainment industry.

Find me at http://www.longpham.net

Jermaine B.
This user verified his email address

Registered: 2 years

Eiti S.

Registered: 2 years, 2 months

Focusing on creating appealing characters for projects with story.
3D artist from Brazil, with experience in advertising, games, and animated series.

Evan M.
This user verified his email address

Registered: 2 years, 6 months

A 3D Artist. I specialise in hard surface modelling, texturing and rendering but have also done a lot of work with characters, creatures and environments. I have worked in most fields within the 3D industry ie. Product visualisation, architectural modelling & rendering, TV, Film, Games and online content etc. I use MODO as my main modelling, texturing and rendering application, Substance Suite for texturing and texture creation and Zbrush sculpting.

Garesu B.

Registered: 2 years, 6 months

Anderson R.
This user verified his email address

Registered: 2 years, 7 months

HI!!, MY NAME IS ANDERSON RESTREPO, I´M A GRAPHIC DESIGNER AND A 3D ARTIST WITH A WIDE EXPERIENCE IN THE DESIGN INDUSTRY, A PASSIONATE BY THE IMAGES OF GREAT QUALITY AND DETAIL, SPECIALIZED FOR YEARS IN THE GENERATION OF PHOTOREALISTIC IMAGES IN 3D/CGI, 3D PACKSHOT, ARCHVIZ AND ADVERTISING CAMPAIGNS.

Matt F.

Registered: 2 years, 7 months