Currently I live in Riga (Latvia). I graduated from the Gerasimov Institute of Cinematography (VGIK, Moscow, Russia) in 2008. Having a degree in Animation and Computer Graphics Directing. I do 2D/3D graphics, animation, post-production and VFX, motion design, printing.
skills3D Modeling Animation Architectural Visualization Art Direction Camera Tracking Cloth Simulation Color Correction Compositing Facial Rigging Hair/Fur Grooming Hard Surface Modeling Illustration Matchmoving Matte Painting Motion Capture Motion Graphics Organic Modeling PBR Texturing Photo-manipulation Photogrammetry Post Production Retopology Rigging Rotoscoping Sculpting Shading Storyboarding Texturing UV Mapping VFX
software3ds Max After Effects Arnold ArtRage Blender Cinema 4D CorelDRAW Daz3D Fusion 360 Gimp Grasshopper Houdini Illustrator InDesign KeyShot MARI Marmoset Toolbag Marvelous Designer Maya Metashape Mocha MODO Moi3D Mudbox NUKE Octane Render Photoshop Pixel Bender Premiere Pro Red Giant Suites Rhino Sculptris Substance Designer Substance Painter Toon Boom Harmony Toon Boom Storyboard Pro Trapcode Unity ZBrush
Experience 8 years doing architectural renderings and animations at a visualization studio for different residential and commercial projects in the U.S., Canada, Europe, and Oceania. 5 years as a 3ds Max & VRay instructor at a certified Autodesk Institute (ATC). 2 years working at a housing construction company near Seattle, WA, doing designs, drafting (bid, permit and construction sets) and visualizations. Participation on different architecture design projects including international com
skills3D Modeling Animation Architectural Visualization Lighting Post Production Rendering Texturing
3D Artist specialized in Character design and Figurines modeling, experienced in Games production pipeline, with a background in Architectural, Urban, Graphics and product design.
skills3D Modeling Hard Surface Modeling Look Development Organic Modeling PBR Texturing Photo-manipulation Photogrammetry Rendering Retopology Sculpting Shading Texture Baking Texturing Virtual Reality
Nada & Rana Elhadedy studio is a young architectural company, characterized by an entrepreneurial spirit and new ways of approaching conventional tasks, with a domestic and international experience designing and managing projects from initial concept through construction, focusing on architectural production in a contemporary metropolitan and cultural context... We aim to harness the strengths of a project and its team to create something distinctive and of exceptional quality.