I have 10 years of experience making impressive 3d models and 3d textures and a range of services, enter my website and you can see my work, my best presentation. web page Portfolio https://linktr.ee/4reich.studio
skills3D Modeling 3D Printing Animation Architectural Visualization Color Correction Hard Surface Modeling Illustration Layout Lighting Look Development Organic Modeling PBR Texturing Rendering Retopology Sculpting Shading Texture Baking Texturing Training Turntables
I'm a Game developer and a 3D Artist, specialized in Character modelling for games with years of experience also in Props and Hard-Surface modelling. I have a positive attitude, proactive, I love new challenges and I always work on improving myself.
skills3D Modeling 3D Scanning Architectural Visualization Art Direction Color Correction Compositing Decimation Digital Painting Hair/Fur Grooming Hard Surface Modeling PBR Texturing Photo-manipulation Photogrammetry Retopology Sculpting Shading Texture Baking Training UV Mapping
software3D-Coat 3ds Max Blender CrazyBump CryEngine HDR Light Studio KeyShot Marmoset Toolbag Marvelous Designer Maya Mischief Photoshop Quixel DDO Substance B2M Substance Painter Unity Unreal Engine ZBrush
I am concept artist and illustrator based in Warsaw, PL. I've been working in game industry for 6 years. Currently I work in film postproduction company working on storyboards, animations and concept art. My main focus is 2D based art, I also learn 3D- I have experience in Zbrush and Blender.
Hi, my name is Josu Solano, I am a concept artist from Spain. I can do quality concept art work involving any type of environment need: interior, exterior, keyframe illustration and set designs specifics. I work with a variety of both 2d and 3d tools to create compelling work that can adjust to the necessities of specific pipelines needs and therefore help production and the client.