Find approved freelance CG artists & studios.
My name is Giovane Henriques I from Brazil Available for Freelance Remote Any questions: firstname.lastname@example.org
skills3D Modeling 3D Printing Hard Surface Modeling PBR Texturing Rendering Retopology Shading Texture Baking Texturing UV Mapping
I work in all of the finalizing-part of distance education courses. Including editing, animation, VFX (Chroma Key), texts and audio. I've also worked in design at a agency focused on social media.
I am a 3D artist in love with games, anime and the whole geek universe, I started to create interest in the arts of small children, during my learning in the arts I was perfecting my skills in 3D to the point that I realized that 3D was the way that I should follow, nowadays I work a lot with characters of all types in 3D and scenarios in the most diverse formats and styles, but I also perfected myself in the creation of any type of 3D product, currently I live in São Paulo for over a decade and today I am located in the Republic living with my two children.
skills3D Modeling Animation Architectural Visualization Art Direction Camera Tracking Cloth Simulation Compositing Facial Rigging Hard Surface Modeling Level Design Lighting Organic Modeling Particle Effects PBR Texturing Rendering Retopology Rigging Sculpting Texturing Training UV Mapping VFX
Multi-talented and detail attentive Game Artist in both 2D and 3D designs. Willing to share my talents and technical knowledge in 3D modeling, Digital Sculpting, Texturing, 2D and 3D Animation, Conceptual and Graphic Design, and Traditional and Digital Arts. Main focus in character art and efficient at hard surface modeling, background in graphic design, illustration, and fine art.
skills3D Modeling Animation Concept Art Concept Design Digital Painting Graphic Design Hard Surface Modeling Illustration Organic Modeling PBR Texturing Retopology Sculpting Sketching Texture Baking Texturing
RESUMÉ I am a Visual Artist / Designer focusing on digital, 3D, Motion Graphics, Video / Cinema, Post-production. I'm working as CG generalist/ Motion Designer and Art director since 2007.
skills3D Modeling 3D Printing 3D Scanning Animation Architectural Visualization Art Direction Camera Tracking Cloth Simulation Color Correction Color Grading Compositing Concept Art Concept Design Crowd Simulation Decimation Digital Painting Facial Rigging File Conversion Fluid Simulation Graphic Design Hair/Fur Grooming Hard Surface Modeling Illustration Layout Level Design Lighting Look Development Matte Painting Motion Capture Motion Graphics Organic Modeling Particle Effects PBR Texturing Photo-manipulation Post Production Rendering Retopology Rigging Rotoscoping Sculpting Shading Sketching Skinning Storyboarding Texture Baking Texturing Turntables UV Mapping VFX VR & AR VR 360
Over 8 years experience in motion graphics, video mapping, concept art, interactive installations and VR/AR. Feel free to contact me with any kind of project. Thank you!
I work with the designer for about thirty years, freehand drawing of advanced 3D modeling, currently I specialized in developing from characters to games, from conception to basic animation, I have been committed to evolve my knowledge to a better approach in this area. I am open to experience and the willingness to new opportunities. Love what I don't really consider with work but rather a fun one, that's why I'm without pre-searching for news on the subject.
skills3D Modeling Animation Digital Painting Illustration PBR Texturing Photo-manipulation Rigging Sculpting UV Mapping
I am a Berlin based visual graphic artist from Japan.Colorful idea and comprehensive experience of creating work for the editorial, advertising and design industries.
skills3D Modeling Concept Art Digital Painting Graphic Design Illustration Sculpting Sketching Texturing UI Design
3D Generalist & CG Artist - I craete /Photorealistic visualizations and animations of products, architecture and furniture/ Sculpting and PBR materials/ Virtual Reality optimized model
skills3D Modeling 3D Scanning Animation Architectural Visualization Cloth Simulation Compositing Lighting Particle Effects PBR Texturing Photogrammetry Photography Post Production Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping VR 360
software3ds Max After Effects AutoCAD Corona Renderer DaVinci Resolve FumeFX Illustrator Iray Lightroom Marmoset Toolbag Marvelous Designer Phoenix FD PhotoScan Photoshop Quad Remesher Quixel Mixer Red Giant Suites Rhino RizomUV Sketchfab Substance Designer Substance Painter Trapcode V-Ray ZBrush
Concept Artist/Illustrator More than 5 years experience working in the Game and Animation Industry, in-house and freelance. Specialize in Fantasy, Sci-fi and Realistic Lore. Specialize in Creature Design, Prop Design, Character Design and Enviroment. Also UI/UX and post production assets.
I am VFX artist/ 3D Generalist with experience of 5 years.
skills3D Modeling 3D Scanning Architectural Visualization Compositing Hair/Fur Grooming Lighting Look Development PBR Texturing Photo-manipulation Post Production Rendering Retopology Texturing UV Mapping VFX
Hello! My name is Pradeep Kumar Prasad. I’m CG Generalist / 3D Artist with 8+ Years of Experience. A creative, enthusiastic, and open-minded with strong visualizing, artistic and designing skills.
skills3D Modeling Architectural Visualization Cloth Simulation File Conversion Graphic Design Lighting Look Development Organic Modeling PBR Texturing Photogrammetry Rendering Sculpting Texture Baking Texturing Turntables UV Mapping
I am a Industrial designer and I work with 3D in different areas.
skills3D Modeling 3D Printing Architectural Visualization Compositing Look Development Matte Painting PBR Texturing Rendering Sculpting Sketching Texture Baking Texturing
3D Artist, Graphic Designer, Video Editor & Motion Graphics. Films and Publicity Production.
skills3D Modeling Animation Compositing Graphic Design Hard Surface Modeling Motion Graphics Particle Effects Post Production Rendering
I'm an architect and 3d artist. I work in 3d furniture and interior design fields. I specialize in 3Ds max, V-ray, Photoshop, photography and etc. I could create real 3d furniture models (classic, modern and official furniture) and architectural design with high quality. I also work in other fields like Catalog design, and photography about my experiences. I'd like to work freelance with other places in the world with the best prices and quality. Furthermore, I experienced remote work with other countries that you could see in my portfolio. Best regards,
skills3D Modeling Architectural Visualization Graphic Design Hard Surface Modeling Lighting Organic Modeling Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping
I am a great digital sculptor. I have a great understanding of concept desing, modeling, anatomy and also know everything about the 3D element creation process for videogames and animations.
skills3D Modeling Art Direction Concept Art Concept Design Illustration PBR Texturing Rendering Retopology Rigging Sculpting Skinning Texture Baking Texturing Turntables UV Mapping
software3D-Coat Arnold Cinema 4D Illustrator KeyShot Marmoset Toolbag Maya Photoshop Substance Painter ZBrush
My name is Matheus, I am 23 years old. I started on Graphic Design when I was 16, since then, I tried to improve in every aspect and learning all by myself Photoshop, Illustrator, After Effects, Premiere, etc. When I reached 19, I discovered the 3D world and got passionate for it, since then I used a variety of programs like Blender, Cinema 4D, Maya and the one which I use at the moment, 3DS Max and Corona Renderer as render engine. I have experience working both locally and remotely, with short deadlines and under pressure, at first I might be a little shy but always trying to improve and find ways to make my work more efficient.
skills3D Modeling Hard Surface Modeling Motion Graphics Post Production Rendering Retopology Shading
I started freelancing in 2015 and have been providing Product Design in 3D, Animation Video, Graphics, services to a variety of design agencies throughout Surat, Mumbai, Banglore since then. Increasingly I am working directly with my own growing list of clients, who are in a variety of sectors: construction, education, healthcare, charity, IT and retail (fashion
skills3D Modeling Animation Color Correction Concept Design Graphic Design Illustration Lighting Rendering Texturing UI Design
Hello, thank you very much for visiting my profile. My name is Rafael Seita, I am a student of game development and 3D artist, my specialties are: Concept art, Character design, creation of props for games, modeling of characters for games and sculptures for printing and modeling of objects for game scenarios .
skills3D Modeling 3D Printing Art Direction Color Correction Concept Art Decimation Digital Painting Hard Surface Modeling Illustration Organic Modeling PBR Texturing Rendering Retopology Sculpting Texture Baking Texturing UV Mapping
My name is Miqueias Silva and work with creation for more than 10 year. I'm graduated in Multmedia Production by Faculdade Impacta de Tecnologia. I have experience in branding development. concept art, character design, modeling, digital sculpture and illustration. I love creating things, concepts and characters. I hope I can to live on it
skills3D Modeling Art Direction Concept Art Concept Design Digital Painting Hard Surface Modeling Illustration Organic Modeling Sculpting
software3ds Max After Effects Arnold Illustrator InDesign Maya Mental Ray Photoshop Premiere Pro ZBrush
I work with rendering, architectural visualization, organic and hard surface modeling, texturing, rigging and skinning, programming and implementing characters in graphics engines for games.
skills3D Modeling Architectural Visualization Concept Art Decimation Hard Surface Modeling Organic Modeling Rendering Retopology Rigging Sculpting Skinning Texture Baking Texturing UV Mapping
software3ds Max After Effects Illustrator Marmoset Toolbag Maya Photoshop Premiere Pro SketchBook Substance Painter Unreal Engine V-Ray ZBrush
I started my career as a freelance video editor capturing and editing advertising material for the internet, in the edition that I realized that I really loved animation. From video editing I went to motion design, 2D cut-out animation, frame-by-frame until I finally reached 3D animation, and since then I have been working as an Animator, Rigger and Teacher for 7 years. During this time I developed animations for games and commercials, and currently I work as a CG Supervisor
softwareAfter Effects Animate Audition Illustrator Maya Photoshop Premiere Pro Shotgun Simplygon Toon Boom Harmony Unreal Engine