In Unreal Engine you can create a Lightsource and a Cable and then parent them together so that when the cable is moved the light source will always be at the end of that cable. This can then be used within Blueprints to create many different effects.
In this tutorial Kemal goes through the process of creating a swinging light source within Uneral Engine 4.
Check out some of the other great tutorials on CGHero.
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