This video covers how you can use light source radius values to fake a reflection with fluorescent lighting.
In this tutorial, Kemal goes over how you can use the light source radius values within a light to adjust its softness. This is useful when you want a light to match the shape of its source, such as a fluorescent light, so it looks right on surfaces with a reflective roughness value.
Check out some of the other great tutorials on CGHero.
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