/

May 12, 2021

Baking Lighting with Emissive Materials in Unreal Engine

In this short tutorial, Will goes through the process on how to bake emissive textures using mesh/models as a light source. Unreal Engine 4 uses it’s GPU and CPU Lightmass, which enables users to take any emissive texture, or material to emit the light into a scene within a few clicks.

From the same category