I am a highly skilled, professional and expert 2D & 3D generalist, having more than 6 years of experience in this digital field. You will get highest quality work under a fair budget and timeline. I am one stop solution to any kind of 2D & 3D work. You will surely want to work with me in future after seeing my performance.
skills3D Modeling 3D Printing 3D Scanning Animation Architectural Visualization Augmented Reality Color Grading Decimation Facial Rigging File Conversion Graphic Design Hair/Fur Grooming Hard Surface Modeling Level Design Lighting Look Development Organic Modeling PBR Texturing Rendering Rigging Sculpting Shading Texture Baking Texturing UI Design UV Mapping Virtual Reality
software3D-Coat 3ds Max 8th Wall Affinity Designer After Effects Alchemy AR.js Arnold AutoCAD Backburner Blender BodyPaint 3D Character Creator Cinema 4D CLO Corona Renderer Final Cut Pro HDR Light Studio Illustrator KeyShot Marvelous Designer Maya Oculus Medium Photoshop Premiere Pro Quixel Mixer RealFlow Redshift RizomUV Sketchfab SketchUp Substance Alchemist Substance Designer Substance Painter TopoGun Trapcode TurbulenceFD Twinmotion Unfold 3D Unreal Engine Unreal Studio V-Ray Vuforia XD ZBrush
I have provided services in the marketing, literary, film, gaming and toy design industries, with skill sets including producing (Both live action and animation), writing/screenwriting (copy and narrative), 2D and 3D conceptual design, as well as photo realistic architectural/Archviz, character design and animation (I can emulate any animation style, Disney, 2D Anime, Photo Realistic 3D, you name it. I can also emulate the looks of hand drawn, cell shaded and watercolors), toy design and sculpting, illustration, editing, Practical SFX/VFX, Sound/Foley Design, Music Licensing, graphic and website design, identity branding and marketing.
skills3D Modeling Animation Architectural Visualization Art Direction Cloth Simulation Color Correction Color Grading Concept Art Concept Design Digital Painting Fluid Simulation Graphic Design Hair Cards Hair/Fur Grooming Hard Surface Modeling Illustration Level Design Look Development Matte Painting Motion Capture Motion Graphics Organic Modeling Particle Effects PBR Texturing Post Production Rendering Retopology Rigging Rotoscoping Sculpting Shading Sketching Sound Design Storyboarding Texturing VFX
softwareAfter Effects Animate Blackmagic Fusion Blender Character Creator Cinema 4D Cycles DaVinci Resolve Daz3D Eevee Elements 4D FiberMesh FumeFX Fuse CC Fusion 360 Gimp Houdini iClone Illustrator InDesign InstaLOD Iray KeyShot Lightroom LightWave Lumion Marmoset Toolbag Megascans MotionBuilder Octane Render Photoshop Poser Premiere Pro Quixel Mixer RealFlow Red Giant Suites Redshift Sketchfab SketchUp Substance Alchemist Substance B2M Substance Designer Substance Painter Trapcode TurbulenceFD Twinmotion UNIGINE Engine Unreal Engine Unreal Studio Vegas Pro ZBrush
3D Artist, Graphic Designer, Video Editor & Motion Graphics. Films and Publicity Production.
skills3D Modeling Animation Compositing Graphic Design Hard Surface Modeling Motion Graphics Particle Effects Post Production Rendering
I’m looking to provide services in high-end product design, cinematic, advertising and media directed asset creation. As a freelancer, I've worked on different projects for individuals as well as companies, varying in complexity and requirements. Usually working on: - 3d product visualizations and animations. - 3d modeling for 3d printing, prototyping, mould making/manufacturing. - Creating custom 3d game assets for Unreal Engine, Unity and other engines. Skills: • Polygonal/Sub-d modeling, sculpting, retopology • UV mapping, PBR texturing • Product Design • 3d Product Visualization • Animation • Rigging (bone and pose morph) • Facial Motion Capture • Other
skills3D Modeling 3D Printing 3D Scanning Architectural Visualization Art Direction Camera Tracking Cloth Simulation Color Correction Color Grading Compositing Concept Art Concept Design Crowd Simulation Decimation Digital Painting Facial Rigging File Conversion Fluid Simulation Graphic Design Hair Cards Hair/Fur Grooming Hard Surface Modeling Illustration Level Design Level of Detail Lighting Look Development Matte Painting MAXScript Motion Capture Motion Graphics Organic Modeling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Photography Post Production Python Scripting Rendering Retopology Rigging Sculpting Shading Sketching Skinning Texture Baking Texturing Turntables UI Design UV Mapping VFX VR 360
software3ds Max After Effects ArchiCAD Arnold AutoCAD BIM 360 Bitmap2Material Blender BodyPaint 3D Cinema 4D Cineware After Effects Cineware Illustrator Corona Renderer Cycles Daz3D Fusion 360 HDR Light Studio Houdini Illustrator InDesign Inventor Iray KeyShot Lightroom MARI Marmoset Toolbag Marvelous Designer Maxwell Render Maya Megascans MeshLab Meshmixer Meshroom MODO MotionBuilder Mudbox Navisworks Netfabb NUKE Octane Render Oculus Medium OpenGL Ornatrix PhotoModeler PhotoScan Photoshop Poser Premiere Pro Python Quad Remesher Quixel DDO Quixel Mixer RealFlow RealityCapture ReCap Red Giant Suites Redshift RenderMan RetopoFlow Revit Rhino RizomUV Sketchfab SketchUp Smoke SolidWorks Spark AR Studio SpeedTree Substance Alchemist Substance B2M Substance Designer Substance Painter ThreeJS TopoGun Trapcode TurbulenceFD UDK Unfold 3D Unity Unreal Engine Unreal Studio UV Packer UVLayout V-Ray Vectorworks Vegas Pro Vehicle Tracking Visualize VRED World Machine xNormal ZBrush
Specialties: Motion Graphics, DOOH, 3D Animation, Post Production & Proposals. After studying 3D Animation and Design at Bournemouth University in 1997, I created SystemFX, and began developing CD-Roms and training videos. Although I have worked on many different types of Film & Video projects over the years, 3D Motion graphics and explainer videos is what gets me excited! I always strive to exceed my clients expectations.
Hi, My name is Arian Shamil (Ariandesign) and I'm a CG artist. I love everything about CGI but especially everything related to Automotive and Archviz fields. This is not only a job to me, It is a real passion...which I Love really a lot.
I'm a CG Artist. I studied computer science for 6 years in Poland (programming of internet applications and computer networks). I specialized in hard surface modeling and sculpting. I create 3d models, animations, short films, games, architecture visualization and more.
skills3D Modeling 3D Scanning Animation Architectural Visualization Camera Tracking Color Correction Compositing Facial Rigging Hair/Fur Grooming Hard Surface Modeling Lighting Motion Capture Motion Graphics Organic Modeling Particle Effects PBR Texturing Photogrammetry Post Production Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing UV Mapping VFX Virtual Reality VR 360
software3D-Coat 3ds Max After Effects Blender BodyPaint 3D Cinema 4D FumeFX Fusion 360 Gimp Houdini Marvelous Designer Maya Mental Ray Metashape Mocha NUKE Octane Render PFTrack Photoshop Premiere Pro Python Quixel DDO RealFlow RenderMan Sculptris SpeedTree Substance B2M Substance Designer Substance Painter TurbulenceFD Unreal Engine V-Ray ZBrush