Find approved freelance CG artists & studios.
Registered: 1 year ago
I am CG artist for over 14 years with focus on game art production. Mostly i do characters and props, but i model everything as well i do rigging and animation. Secondary is game dev in unity and ue4. I have worked in past, with few big ones, such are Disney, BW as outsource, and for many indies as well. Some of project i participated: Honda Acura NSX Itune app, Bullet Force mobile game and man other small ones. Now i work as character artist part time for NIbiru and Iplay.
skills3D Modeling Animation Art Direction Concept Art Concept Design Decimation Facial Rigging Hard Surface Modelling Level Design Organic Modelling PBR Texturing Retopology Rigging Sculpting Texture Baking Texturing UI Design UV Mapping
software3ds Max After Effects CrazyBump CryEngine Fusion 360 Gimp Godot Illustrator Iray KeyShot Knald Maya Megascans MODO Mudbox Photoshop Quixel DDO Silo Substance Painter TopoGun Unfold 3D Unity Unreal Engine World Machine xNormal ZBrush
industriesFashion Film & TV Games Simulation
Registered: 1 year ago
3D Art-characters / creatures / hardsurface / rigging /animation / Game Development - Unity / Unreal Video Production - editing / vfx / compositing / graphics
skills3D Modeling 3D Printing Animation Architecture Visualization Art Direction Compositing Concept Design Digital Painting Hard Surface Modelling Illustration Level Design Motion Capture Organic Modelling PBR Texturing Post Production Retopology Rigging Sculpting Texture Baking Texturing Training UV Mapping VR & AR
software3D-Coat 3ds Max Blender Edge Animate Fusion 360 Illustrator KeyShot Marmoset Toolbag Maya MODO Mudbox Octane Render Silo Sketchfab Substance B2M Substance Painter Unity Unreal Engine xNormal ZBrush
Registered: 2 years ago
I've been working in the games industry since 2007 and am principally a 3d character artist, but in the past have covered a number of different roles within the games and multimedia industry such as flash animator, UI and environment roles. Working on various platforms Xbox360, PS3, PS4, PC and mobiles. Using Unity and Unreal game engines.
skills3D Modeling Animation Decimation Hard Surface Modelling Organic Modelling PBR Texturing Photo-manipulation Retopology Sculpting Texture Baking Texturing Turntables UV Mapping VR & AR VR 360
software3D-Coat 3ds Max Affinity Designer After Effects CrazyBump Flash Knald Marmoset Toolbag Marvelous Designer Maya MODO Photoshop Quixel DDO Silo Substance B2M Substance Painter TopoGun UDK Unity xNormal ZBrush
Registered: 3 years ago
skills3D Modeling Art Direction Concept Design Decimation Hard Surface Modelling Organic Modelling PBR Texturing Retopology Sketching Texture Baking Texturing UV Mapping
software3ds Max CrazyBump CryEngine Marmoset Toolbag Marvelous Designer Maya MODO Mudbox Photoshop Quixel DDO Sculptris Silo Substance Designer Substance Painter Unfold 3D Unreal Engine V-Ray xNormal ZBrush