Find approved freelance CG artists & studios.
Registered: 3 months ago
I have been working with 3D artwork for over 2 years. I am self-taught in this field, proving I am driven and passionate in my creative pursuits. I have worked with companies to help provide them with their vision. In my projects for Network Nirvana and subsequently, Seapickle Studios, I employed skills such as 3D modeling, sculpting, texturing, keyframe animation, compositing, and artistic theory. In my free time, I enjoy painting and drawing which aids me in making my 3D artwork more compositionally sound and artistically advanced.
skills3D Modeling Compositing Compositing Lighting Motion Graphics Organic Modelling Particle Effects PBR Texturing Photogrammetry Post Production Rendering Retopology Rigging Sculpting Texture Baking Texturing UV Mapping VFX
softwareBlender HitFilm Photoshop RetopoFlow Substance Painter Unity ZBrush
Registered: 4 months ago
I am a professional 3d artist with over 7 years of experience in the game and entertainment industry. I do specialize in character work but can easily adapt and feel the needs of a generalist. I can make assets for games, animation, and digital sculpting for collectibles and table top figures.
skills3D Modeling Organic Modelling Photography Retopology Sculpting Texturing UV Mapping
softwareBlender Gimp Godot KeyShot Marmoset Toolbag Photoshop RetopoFlow Unreal Engine ZBrush
Registered: 7 months ago
Hello I am James Blackwell and I am a 3D General Artist. I have a passion for creating 3D assets and applying them to real-time Engines. As someone who is Technically and Artistically minded, I also work to create tools for use on projects to improve time and efficiency.
skills3D Modeling 3D Printing Architecture Visualization Hard Surface Modelling Level Design PBR Texturing Rendering Retopology Sculpting Texture Baking
softwareBlender Photoshop RetopoFlow Substance Designer Substance Painter Unity Unreal Engine ZBrush
Registered: 11 months ago
I'm an Environment Artist currently working in the games industry. I specialise in 3D modelling using Blender, PBR texturing with Quixel Suite, Substance Painter and Substance Designer as well as environment creation using Unreal Engine 4.
skills3D Modeling Architecture Visualization Digital Painting Hard Surface Modelling Lighting Organic Modelling PBR Texturing Post Production Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping
software3ds Max After Effects Blender CrazyBump CryEngine GameMaker Studio Illustrator Lumberyard Marmoset Toolbag Maya Megascans Moi3D Mudbox Photoshop Premiere Pro Quixel DDO RetopoFlow Sketchfab Substance B2M Substance Designer Substance Painter TopoGun Unreal Engine UVLayout xNormal ZBrush
Registered: 1 year ago
Hi, I am a 3D Character Artist with 5+ years of professional experience. I specialize in organic sculpting and real-time characters for video games. I love video games and I love creating the immersive worlds and characters that go into them!
skills3D Modeling 3D Scanning Cloth Simulation Hair/Fur Grooming Hard Surface Modelling Organic Modelling PBR Texturing Photogrammetry Rendering Retopology Sculpting Texturing Turntables UV Mapping
software3D-Coat 3ds Max ArchiCAD Arnold AutoCAD Blender Fusion 360 KeyShot Marmoset Toolbag Marvelous Designer Maya Metashape Mudbox Ornatrix Photoshop R3ds Wrap RetopoFlow Sketchfab Substance Painter Unreal Engine xNormal ZBrush
Registered: 1 year ago
3D Artist specialized in Character design and Figurines modeling, experienced in Games production pipeline, with a background in Architectural, Urban, Graphics and product design.
skills3D Modeling Hard Surface Modelling Look Development Organic Modelling PBR Texturing Photo-manipulation Photogrammetry Rendering Retopology Sculpting Shading Texture Baking Texturing VR & AR
software3ds Max Arnold Blender Grasshopper KeyShot MARI Marmoset Toolbag Marvelous Designer Maya Metashape Photoshop R3ds Wrap Redshift RetopoFlow Rhino Sketchfab SketchUp Substance Painter Unreal Engine xNormal ZBrush
Registered: 2 years ago
I'm a computer scientinst and 3d character artist. I'm specilised in stylized character for videogames.
skills3D Modeling Decimation Organic Modelling Retopology Sculpting Texture Baking Texturing UV Mapping
softwareBlender Marmoset Toolbag Marvelous Designer Quixel DDO RetopoFlow Substance Painter Unity xNormal ZBrush