I am a creative and detail-oriented 3D environment artist with a First Class Degree for BA Game Art from Futureworks Manchester. I have a particular interest in realistic environments, but always look forward to working in different styles.
skills3D Modeling Cloth Simulation Hard Surface Modeling Organic Modeling PBR Texturing Photogrammetry Retopology Sculpting Texture Baking Texturing UV Mapping
softwareMarvelous Designer Maya Mozilla Hubs Photoshop SpeedTree Substance Designer Substance Painter Unreal Engine World Machine ZBrush
Environment artist who graduated with a First-Class Honours in Game Design. Always looking to face new challenges and broaden my experience in various ways.