Find approved freelance CG artists & studios.
I used Autodesk Maya as a hobby since 2002. I'm working with Blender now, and want to gain.
skills3D Modeling 3D Printing 3D Scanning Animation Architectural Visualization Art Direction Camera Tracking Cloth Simulation Color Correction Compositing Concept Art Concept Design Digital Painting Facial Rigging Fluid Simulation Graphic Design Hair/Fur Grooming Hard Surface Modeling Illustration Layout Level Design Lighting Look Development Matte Painting Organic Modeling Particle Effects PBR Texturing Post Production Python Scripting Rendering Retopology Rigging Rotoscoping Sculpting Shading Sketching Skinning Storyboarding Texturing UV Mapping VFX VR & AR
softwareBlender Cycles DaVinci Resolve FreeCAD Gimp Godot LuxCoreRender Maya Natron OpenGL Python Sculptris Unity Unreal Engine xNormal
Freelance artist open to opportunities. Relatively new to the industry, but passionate, responsible and very hard-working. Some of my projects can be found here: https://www.artstation.com/gumenas
skills3D Modeling Concept Art Digital Painting Hair/Fur Grooming Hard Surface Modeling Lighting Matte Painting Organic Modeling Particle Effects PBR Texturing Photo-manipulation Rendering Sculpting Shading Texture Baking Texturing UV Mapping
Hi, everyone. I am a 3d modeler and digital sculptor with experience in 3d printing and motion design. I specialize in mathematical geometry and hard surface modeling with special attention to detail and modeling objects for additive manufacturing and digital rendering. I have been working with CAD and 3D applications for almost two decades with the skills to create almost any object or scene you might need. I can work with tight deadlines, and pride myself on exceeding expectations.
skills3D Modeling 3D Printing Animation Compositing Concept Design Digital Painting Hard Surface Modeling Motion Graphics Organic Modeling PBR Texturing Photo-manipulation Sculpting Training UV Mapping VFX