3d artist, 10 years commercial experience. Live action /vfx integration, product animation, 3d modelling, architectural visuals.
skills3D Modeling Animation Architectural Visualization Compositing Fluid Simulation Hard Surface Modeling Lighting Matchmoving Particle Effects Rendering Rigging Shading Texturing Turntables UV Mapping VFX
softwareAfter Effects Arnold KRAKATOA Maya NUKE RealFlow Shave and a Haricut Substance Painter V-Ray
Hello im a 3D artist specialized in modeling texturing and shading any kind of models, character, assets, environments. I work many years as a 3D generalist in a studio called Kamikaze studio here in mexico and actually Im CG freelancer in videogame industry as character artist.
skills3D Modeling 3D Scanning Concept Art Fluid Simulation Hair/Fur Grooming Hard Surface Modeling Lighting Look Development Matte Painting PBR Texturing Sculpting UV Mapping VFX
During 10+yrs I specialize on character, organic modeling and various objects creation from base mesh to final model/image including, hi-poly sculpting, hi-detail texturing, hair/fur- styling, shading and rendering, dynamics simulation, VFX, PFX, compositing, editing and I have the professional experience in creating advertising, film post-production, animation, animated feature film, interactive and 3d mapping content.
skills3D Modeling Compositing Hair/Fur Grooming Lighting Organic Modeling Particle Effects Rendering Retopology Sculpting Shading Texturing UV Mapping VFX
I'm a young CG Character Artist. I studied modeling for 8 years in France. I specialized in character modeling and sculpting in Zbrush for shorts, games and animated series.
skills3D Modeling Hair/Fur Grooming Lighting Organic Modeling PBR Texturing Rendering Retopology Sculpting Shading Texturing Turntables