I just recently finished working on the new Spongebob feature animation movie, at Mikros Animation Montreal. Prior to that I worked at MPC Montreal as a Lighting Artist, and I have 6 years of industry experience both in film and commercials, all around. I have experience in Maya and Katana, and Shotgun, also proficient in Arnold, Renderman and Redshift render engines. Here are my demoreel links. https://vimeo.com/306081994 https://vimeo.com/390681328 > password: jra_vfx
skills3D Modeling Compositing Hair/Fur Grooming Lighting Look Development Matchmoving Motion Graphics PBR Texturing Rendering
software3ds Max After Effects Arnold Blender Cinema 4D Clarisse Corona Renderer CrazyBump CryEngine Flash Frostbite FumeFX Fusion 360 Gimp Houdini Illustrator InDesign Iray KATANA KeyShot Knald Lumberyard MARI Marmoset Toolbag Marvelous Designer Maya Megascans Mental Ray Mudbox NUKE Photoshop Toon Boom Animate Toon Boom Producer TopoGun UDK Unity Unreal Engine Unreal Studio UVLayout V-Ray Vegas Pro World Machine xNormal ZBrush
My name is Walter, I'm a CG Artist from Mexico City based n Tokyo, Japan. I have over 10 years of experience working on feature films, TV series, games and advertising. The main areas in which I work are Model, Texture, Groom, Light and Comp.
skills3D Modeling Compositing Concept Design Hair/Fur Grooming Lighting Organic Modeling Post Production Rendering Retopology Sculpting Shading Texturing UV Mapping VFX
I'm a 3D Artist specialized as Character Artist. 5+ years of experience working as freelance and in-house facilities. Currently working as 3D instructor at Escena Escuela de Animación and freelancing as 3D Character Artist / Look Development for Rockstar UK.
skills3D Modeling Animation Art Direction Hair/Fur Grooming Lighting Organic Modeling Particle Effects PBR Texturing Photo-manipulation Texturing UV Mapping