Find approved freelance CG artists & studios.
Concept Artist/Illustrator More than 5 years experience working in the Game and Animation Industry, in-house and freelance. Specialize in Fantasy, Sci-fi and Realistic Lore. Specialize in Creature Design, Prop Design, Character Design and Enviroment. Also UI/UX and post production assets.
Hi I'm a 3d artist who wants to make a living with 3D arts!
skills3D Modeling Animation Camera Tracking Cloth Simulation Matchmoving PBR Texturing Rendering Retopology UV Mapping VFX
software3D-Coat 3ds Max After Effects Boujou InDesign Marmoset Toolbag Marvelous Designer PFTrack Redshift Substance Painter V-Ray xNormal ZBrush
3D Artist, Graphic Designer, Video Editor & Motion Graphics. Films and Publicity Production.
skills3D Modeling Animation Compositing Graphic Design Hard Surface Modeling Motion Graphics Particle Effects Post Production Rendering
I'm an architect and 3d artist. I work in 3d furniture and interior design fields. I specialize in 3Ds max, V-ray, Photoshop, photography and etc. I could create real 3d furniture models (classic, modern and official furniture) and architectural design with high quality. I also work in other fields like Catalog design, and photography about my experiences. I'd like to work freelance with other places in the world with the best prices and quality. Furthermore, I experienced remote work with other countries that you could see in my portfolio. Best regards,
skills3D Modeling Architectural Visualization Graphic Design Hard Surface Modeling Lighting Organic Modeling Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping
My name is Matheus, I am 23 years old. I started on Graphic Design when I was 16, since then, I tried to improve in every aspect and learning all by myself Photoshop, Illustrator, After Effects, Premiere, etc. When I reached 19, I discovered the 3D world and got passionate for it, since then I used a variety of programs like Blender, Cinema 4D, Maya and the one which I use at the moment, 3DS Max and Corona Renderer as render engine. I have experience working both locally and remotely, with short deadlines and under pressure, at first I might be a little shy but always trying to improve and find ways to make my work more efficient.
skills3D Modeling Hard Surface Modeling Motion Graphics Post Production Rendering Retopology Shading
My name is Miqueias Silva and work with creation for more than 10 year. I'm graduated in Multmedia Production by Faculdade Impacta de Tecnologia. I have experience in branding development. concept art, character design, modeling, digital sculpture and illustration. I love creating things, concepts and characters. I hope I can to live on it
skills3D Modeling Art Direction Concept Art Concept Design Digital Painting Hard Surface Modeling Illustration Organic Modeling Sculpting
software3ds Max After Effects Arnold Illustrator InDesign Maya Mental Ray Photoshop Premiere Pro ZBrush
Generally speaking I am a 3D generalist. But due to my bachelors degree in architecture and urban planning I decided to specialize in the field of architectural visualization. Besides architectural visualization my second biggest field is product visualization. Other than that, if you have any objective invloving the design or rendering of 3d objects, that is not character related, hit me up and we will figure out how I can help you.
skills3D Modeling Architectural Visualization Concept Design Hard Surface Modeling PBR Texturing Photogrammetry Rendering Texturing UV Mapping VR & AR VR 360
I am a Licensed Architect and an Autodesk 3D Studio Max Certified Professional with extensive experience in 3D Visualization (Architectural Visualization, Product Visualization and many more). I specialize in creating and visualizing anything from small scale objects to large scale surroundings, and I possess a deep knowledge in 3d Modeling, Lighting, Materials creation, Texturing, Rendering and Post Production. I hold a Bachelor's and Master’s degree in Architecture followed by a second Master of Science in Advanced Architectural Design. Despite my Architectural background, I have always been able to adapt very quickly, work and assist effectively in different scientific fields. Working in a Multidisciplinary environment, I developed an “out of the box” thinking, problem solving and design philosophy. Having more than 8 years of experience in the field of Architectural Visualization, I completed successfully a big number of projects, both independently as well as a team member. Experience of 2 years in mechanical engineering design and thinking process also led to a more detailed eye for the refinement of details and the compositing of the Big Picture. For me, 3D Visualization is an endless journey of experimentation, imagination and creativity motivated by endless passion.
skills3D Modeling Architectural Visualization Hard Surface Modeling PBR Texturing Photo-manipulation Post Production Rendering Turntables UV Mapping VR 360
3D artist with an MFA in modeling and texturing for Animation/VFX. Also proficient at lighting, grooming, rendering and facial blendshapes.
skills3D Modeling Color Correction Hair/Fur Grooming Hard Surface Modeling Lighting Organic Modeling Photo-manipulation Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping
software3D-Coat After Effects Arnold Illustrator InDesign MARI Marmoset Toolbag Marvelous Designer Maya Mudbox Photoshop Unity UVLayout V-Ray xNormal ZBrush
The first time I touched a 3D Program I was only eleven years old. From this moment I was infected. As soon as I was able to buy my own PC I practiced and soon started to modifiy Games. Then I got my feet into the Industry at Keen Games, working as a 3D Artist on several titles from handheld to mobile and AAA Games. After almost eight years I figured it is time to try my own business as a Freelance Environment & Texture Artist.
skills3D Modeling Architectural Visualization Organic Modeling PBR Texturing Photogrammetry Retopology Sculpting Texture Baking Texturing UV Mapping VR & AR VR 360
3D artist with a Game Art master's degree and 3 years of pro exprience in real-time 3D graphics, I specialize both in stylized, cute, low-poly art and realistic, high-poly art.
skills3D Modeling 3D Printing Architectural Visualization Art Direction Hard Surface Modeling Layout Organic Modeling Photography Retopology Sketching Texturing UV Mapping VR & AR
softwareBlender Illustrator Illustrator InDesign KeyShot Maya Photoshop Sketchfab TopoGun Unity Unreal Engine
3D Modeler and Character Artist looking for new professional challenges and increasing responsibility. Adept at bringing new life to existing characters and environments. Has excellent drawing and anatomy skills, design aesthetic, as well as an attention to detail that brings a unique vision to the creative process. Openminded collaborator that loves creating great things. Self-motivated problem solver. Has also worked as a Graphic Designer for many years. Worked with and managed projects for numerous clients in various industries, especially the Manufacturing and Veterinary industries. Managed the creative pipeline from drafting estimates, managing vendors. and overseeing the completed project. —West Richins
skills3D Modeling Animation Art Direction Color Correction Compositing Concept Design Illustration Lighting Motion Graphics Organic Modeling Photography Rendering Retopology Shading Texturing Training UI Design UV Mapping
I have been in the game/CG industry close to 6 years. I have a wide skill set involving in numerous stages of game development. I have worked on preproduction storyboarding and concept development to game development; Character and environment modeling. I have also worked on photogrammetry and 3d scans, turning data to game-ready assets.
skills3D Modeling 3D Printing 3D Scanning Concept Art Concept Design Digital Painting Hard Surface Modeling Illustration PBR Texturing Photogrammetry Retopology Sculpting Storyboarding Texturing UI Design
We are a team of young but gifted specialists with an enviable portfolio.Years of active work and continuous improvement brought us a lot of interesting projects, satisfied clients and invaluable experience. We understand the difference between good and bad design and we prefer the former to the latter one. We love our work and we believe it’s our greatest achievement.
I am a graphic designer and concept artist. I finished art studies. 10 years experience in game industry. I love to conquer new horizons, and thus I am open to unconventional projects. I use and I move smoothly in Adobe Photoshop, Illustrator and InDesign, Open Canvas 1, Gimp, Clip Studio Paint.
2Skol Visual is a team of professionals with experience in the field of visual communication and design. It provides quality services for the entertainment industry and it's willing to cooperate with professionals like architects, engineers, designers, real estate agencies and companies operating in the furniture and 3D sectors. No details are left behind and this attention enhances the global vision.
skills3D Modeling Architectural Visualization Concept Art Concept Design Digital Painting Illustration Matte Painting Photo-manipulation Sketching Storyboarding Texturing
I'm a self-taught 2D/3D artist. I have experience in Modo, ZBrush, Corona (3ds Max), V-ray (for Modo), Mari, Keyshot, Marvelous Designer, Substance Painter, SpeedTree, World Machine, Nuke, Hitfilm Express, Adobe Photoshop, Adobe Illustrator and Adobe InDesign. I'm skilled in 3d modeling, 3d sculpting, lighting, texturing, uving, rendering, 3d visualization, 3d concept, illustration and photo manipulation. I can work from conception to completion.
skills3D Modeling Architectural Visualization Art Direction Concept Art Hard Surface Modeling Illustration Lighting PBR Texturing Photo-manipulation Post Production Rendering Sculpting Texturing UV Mapping
Hi, my name is Konstantina and I am 3D Artist and Architect specialized in architecture and real estate visualizations. I am trained for modeling, lighting, texturing and post-production. I have more than 5 years of experience in interior and exterior visualizations and real estate floor plans.
skills3D Modeling Architectural Visualization Compositing Concept Art Lighting Post Production Sketching Texturing
Experienced 3D Character artist, Character modeler, 3D generalist. I am 9 years into my 3D artist Adventure and still going strong. I have acquired numerous skills from working in a demanding and varied industry over the years.
skills3D Modeling Animation Architectural Visualization Art Direction Compositing Concept Art Concept Design Digital Painting Facial Rigging Hard Surface Modeling Illustration Lighting Look Development Motion Graphics Photo-manipulation Rendering Rigging Sculpting Shading Sketching Storyboarding Texturing UV Mapping
software3ds Max After Effects Arnold Blender Cinema 4D Clarisse Corona Renderer CrazyBump CryEngine Flash Frostbite FumeFX Fusion 360 Gimp Houdini Illustrator InDesign Iray KATANA KeyShot Knald Lumberyard MARI Marmoset Toolbag Marvelous Designer Maya Megascans Mental Ray Mudbox NUKE Photoshop Toon Boom Animate Toon Boom Producer TopoGun UDK Unity Unreal Engine Unreal Studio UVLayout V-Ray Vegas Pro World Machine xNormal ZBrush
I have a solid background and education in 3D modeling, texturing, lighting, compositing, and rendering with a specialization in environments, props, product design, and vfx. For the last three years I have also become advanced in motion graphics. I have a professional background in graphic design and web design & development as well.
skills3D Modeling Architectural Visualization Art Direction Compositing Hard Surface Modeling Illustration Level Design Lighting Motion Graphics Particle Effects PBR Texturing Photo-manipulation Rendering Retopology Rigging Texturing VFX
I'm a team-oriented 3d generalist with a proactive orientation focusing on environment art, technical art and VFX. I have a fast and efficient workflow optimized for video games and a strong knowledge of the Unity Engine incl. shading, particle effects and mecanim.
skills3D Modeling Animation Cloth Simulation Hard Surface Modeling Level Design Organic Modeling Particle Effects PBR Texturing Retopology Rigging Sculpting Shading Texture Baking Texturing UV Mapping VFX
software3D-Coat 3ds Max Affinity Designer After Effects Blender CrazyBump Flash Gimp Illustrator InDesign Knald Marmoset Toolbag Marvelous Designer Maya Megascans Mudbox Photoshop Premiere Pro Quixel DDO SketchBook Substance B2M Substance Designer Substance Painter TopoGun UDK Unity Unreal Engine UVLayout xNormal ZBrush
We turn visions into action. Because seeing is believing. Local company, global vision. We wrote the first page of our story over twenty years ago, when we created the first VR project in the Czech Republic. Were we ahead of our time? Since we led the way for others, we certainly believe so. We are the leaders in industrial animation, interactive 3D content and virtual reality. We started with interactive 3D content and added 2D graphics, web development and online marketing.
skills3D Modeling Animation Architectural Visualization Color Correction Compositing Motion Graphics Post Production Rendering VR & AR VR 360
I'm an architect and hard surface modeler.
software3ds Max After Effects ArtRage HDR Light Studio Illustrator InDesign Marvelous Designer Maya Photoshop Substance Designer Substance Painter Unreal Engine V-Ray