Hire Indesign Artists

Find approved freelance CG artists & studios.

Results: 65

Concept Artist/Illustrator More than 5 years experience working in the Game and Animation Industry, in-house and freelance. Specialize in Fantasy, Sci-fi and Realistic Lore. Specialize in Creature Design, Prop Design, Character Design and Enviroment. Also UI/UX and post production assets.

I'm an architect and 3d artist. I work in 3d furniture and interior design fields. I specialize in 3Ds max, V-ray, Photoshop, photography and etc. I could create real 3d furniture models (classic, modern and official furniture) and architectural design with high quality. I also work in other fields like Catalog design, and photography about my experiences. I'd like to work freelance with other places in the world with the best prices and quality. Furthermore, I experienced remote work with other countries that you could see in my portfolio. Best regards,

My name is Matheus, I am 23 years old. I started on Graphic Design when I was 16, since then, I tried to improve in every aspect and learning all by myself Photoshop, Illustrator, After Effects, Premiere, etc. When I reached 19, I discovered the 3D world and got passionate for it, since then I used a variety of programs like Blender, Cinema 4D, Maya and the one which I use at the moment, 3DS Max and Corona Renderer as render engine. I have experience working both locally and remotely, with short deadlines and under pressure, at first I might be a little shy but always trying to improve and find ways to make my work more efficient.

3D Character Artist

My name is Miqueias Silva and work with creation for more than 10 year. I'm graduated in Multmedia Production by Faculdade Impacta de Tecnologia. I have experience in branding development. concept art, character design, modeling, digital sculpture and illustration. I love creating things, concepts and characters. I hope I can to live on it

Generally speaking I am a 3D generalist. But due to my bachelors degree in architecture and urban planning I decided to specialize in the field of architectural visualization. Besides architectural visualization my second biggest field is product visualization. Other than that, if you have any objective invloving the design or rendering of 3d objects, that is not character related, hit me up and we will figure out how I can help you.

I am a Licensed Architect and an Autodesk 3D Studio Max Certified Professional with extensive experience in 3D Visualization (Architectural Visualization, Product Visualization and many more). I specialize in creating and visualizing anything from small scale objects to large scale surroundings, and I possess a deep knowledge in 3d Modeling, Lighting, Materials creation, Texturing, Rendering and Post Production. I hold a Bachelor's and Master’s degree in Architecture followed by a second Master of Science in Advanced Architectural Design. Despite my Architectural background, I have always been able to adapt very quickly, work and assist effectively in different scientific fields. Working in a Multidisciplinary environment, I developed an “out of the box” thinking, problem solving and design philosophy. Having more than 8 years of experience in the field of Architectural Visualization, I completed successfully a big number of projects, both independently as well as a team member. Experience of 2 years in mechanical engineering design and thinking process also led to a more detailed eye for the refinement of details and the compositing of the Big Picture. For me, 3D Visualization is an endless journey of experimentation, imagination and creativity motivated by endless passion.

The first time I touched a 3D Program I was only eleven years old. From this moment I was infected. As soon as I was able to buy my own PC I practiced and soon started to modifiy Games. Then I got my feet into the Industry at Keen Games, working as a 3D Artist on several titles from handheld to mobile and AAA Games. After almost eight years I figured it is time to try my own business as a Freelance Environment & Texture Artist.

3D artist with a Game Art master's degree and 3 years of pro exprience in real-time 3D graphics, I specialize both in stylized, cute, low-poly art and realistic, high-poly art.

3D Modeler and Character Artist looking for new professional challenges and increasing responsibility. Adept at bringing new life to existing characters and environments. Has excellent drawing and anatomy skills, design aesthetic, as well as an attention to detail that brings a unique vision to the creative process. Openminded collaborator that loves creating great things. Self-motivated problem solver. Has also worked as a Graphic Designer for many years. Worked with and managed projects for numerous clients in various industries, especially the Manufacturing and Veterinary industries. Managed the creative pipeline from drafting estimates, managing vendors. and overseeing the completed project. —West Richins

I have been in the game/CG industry close to 6 years. I have a wide skill set involving in numerous stages of game development. I have worked on preproduction storyboarding and concept development to game development; Character and environment modeling. I have also worked on photogrammetry and 3d scans, turning data to game-ready assets.

We are a team of young but gifted specialists with an enviable portfolio.Years of active work and continuous improvement brought us a lot of interesting projects, satisfied clients and invaluable experience. We understand the difference between good and bad design and we prefer the former to the latter one. We love our work and we believe it’s our greatest achievement.

I am a graphic designer and concept artist. I finished art studies. 10 years experience in game industry. I love to conquer new horizons, and thus I am open to unconventional projects. I use and I move smoothly in Adobe Photoshop, Illustrator and InDesign, Open Canvas 1, Gimp, Clip Studio Paint.

2Skol Visual is a team of professionals with experience in the field of visual communication and design. It provides quality services for the entertainment industry and it's willing to cooperate with professionals like architects, engineers, designers, real estate agencies and companies operating in the furniture and 3D sectors. No details are left behind and this attention enhances the global vision.

I'm a self-taught 2D/3D artist. I have experience in Modo, ZBrush, Corona (3ds Max), V-ray (for Modo), Mari, Keyshot, Marvelous Designer, Substance Painter, SpeedTree, World Machine, Nuke, Hitfilm Express, Adobe Photoshop, Adobe Illustrator and Adobe InDesign. I'm skilled in 3d modeling, 3d sculpting, lighting, texturing, uving, rendering, 3d visualization, 3d concept, illustration and photo manipulation. I can work from conception to completion.

Hi, my name is Konstantina and I am 3D Artist and Architect specialized in architecture and real estate visualizations. I am trained for modeling, lighting, texturing and post-production. I have more than 5 years of experience in interior and exterior visualizations and real estate floor plans.

Experienced 3D Character artist, Character modeler, 3D generalist. I am 9 years into my 3D artist Adventure and still going strong. I have acquired numerous skills from working in a demanding and varied industry over the years.

I have a solid background and education in 3D modeling, texturing, lighting, compositing, and rendering with a specialization in environments, props, product design, and vfx. For the last three years I have also become advanced in motion graphics. I have a professional background in graphic design and web design & development as well.

I'm a team-oriented 3d generalist with a proactive orientation focusing on environment art, technical art and VFX. I have a fast and efficient workflow optimized for video games and a strong knowledge of the Unity Engine incl. shading, particle effects and mecanim.

We turn visions into action. Because seeing is believing. Local company, global vision. We wrote the first page of our story over twenty years ago, when we created the first VR project in the Czech Republic. Were we ahead of our time? Since we led the way for others, we certainly believe so. We are the leaders in industrial animation, interactive 3D content and virtual reality. We started with interactive 3D content and added 2D graphics, web development and online marketing.