Hire Hitfilm Artists

Find approved freelance CG artists & studios.

Results: 6

I have been working with 3D artwork for over 2 years. I am self-taught in this field, proving I am driven and passionate in my creative pursuits. I have worked with companies to help provide them with their vision. In my projects for Network Nirvana and subsequently, Seapickle Studios, I employed skills such as 3D modeling, sculpting, texturing, keyframe animation, compositing, and artistic theory. In my free time, I enjoy painting and drawing which aids me in making my 3D artwork more compositionally sound and artistically advanced.

I'm a self-taught 2D/3D artist. I have experience in Modo, ZBrush, Corona (3ds Max), V-ray (for Modo), Mari, Keyshot, Marvelous Designer, Substance Painter, SpeedTree, World Machine, Nuke, Hitfilm Express, Adobe Photoshop, Adobe Illustrator and Adobe InDesign. I'm skilled in 3d modeling, 3d sculpting, lighting, texturing, uving, rendering, 3d visualization, 3d concept, illustration and photo manipulation. I can work from conception to completion.

Hi, I'm Gio, I run Talos Creative in Royal Tunbridge Wells, Kent, UK. Talos Creative is an award-winning, high-end boutique animation studio with a focus on character-driven cinematic storytelling. With over 18 years experience in the creative sector working for clients such as Microsoft, Ebay inc, PayPal, Nike, Ford Motors, The Sun Newspaper, Talos Creative produces highly detailed, CG animation for on-line advertising as well as cinematic trailers and cut-scenes for the games industry,

Hello. I'm an experienced 3D/Graphic/Video/Sound/Music Creator. I provide clients with services in the field of video editing, 3D modeling and animation, creating music and editing audio, creating a logo and much more.

Hi, everyone. I am a 3d modeler and digital sculptor with experience in 3d printing and motion design. I specialize in mathematical geometry and hard surface modeling with special attention to detail and modeling objects for additive manufacturing and digital rendering. I have been working with CAD and 3D applications for almost two decades with the skills to create almost any object or scene you might need. I can work with tight deadlines, and pride myself on exceeding expectations.