Hire Ghost Artists

Find approved freelance CG artists & studios.

Results: 2

We are a team with 50+ outstanding artists in China, which can offer architectural 3d rendering services, 3d modeling, 3d animation, Flythrough and Walkthrough. We provide information rich and photorealistic outputs within your budget. Our experts have successfully executed several International rendering projects and shipped across the globe. Not only we offer lucrative solutions, but also value-addition by guaranteeing efficiency and quality. Customer centric and process driven approach distinguish us from other outsourcing architecture 3d rendering companies. We create exceptional 3 Dimensional images with each object detail at affordable prices and to deliver them on time. We are providing services to Interior Designers & Decorators, Architects, Developers, Manufacturers in the top industries like Construction, Real Estate, Manufacturing, Retail, Building Product, Automotive and Education. We assist you in creating a photorealistic, information rich, detailed and true 3 dimensional models. We work closely with our offshore clients to add value and clearly illustrate their concept with photo-realistic modeling and rendering.

3ds Max: Expert level 3d generalist,16 years of experience,(10 years professional experience) (Organic/Hard Surface modelling, High poly/low poly modelling, Uvw unwrapping with optimal usage of uv space, Projection mapping, character/Mechanical custom rigging and, Mentalray (Discontinued),Vray, Arnold, PhoenixFD, Character/Mechanical animation, Texture and material workflows on various render engines. Ornatrix hair plugin, Maxscript (Intermediate Level), Particle Flow) ZBrush, 10 years of experience, (Hard surface or organic sculpting, retopology workflows, texture painting & extracting necessary maps,Stylized texture preparation,stylized/realistic sculpting) Quixel suite, 5 years of experience:(texture workflows for UE4 and Unity3d and vray) Marmoset Toolbag: (Baking Normal maps and Material workflows for UE4) Adobe Photoshop:15 years of experience (Expert level photoshop user specialized in texture making, photo retouching,digital painting) Unreal Engine 4: 5 years of experience (All kind of developer tasks, VR /AR applications, Blueprints, Material and post-process workflows, Particles and FX, Environment design and optimization, Character and vehicle rigging and blueprint workflows, optimizing render passes, Sequencer real time rendering for production ) Unity3d (V4): 3 years of professional experience,2d/3d mobile game development, 3d Presentations of artifacts in Ankara Anatolian Civilisations Museum, Reconstruction of Ankara Augustus temple, Character, environment and prop workflows) After Effects: 12 years of experience (expert level)(Compositing, Color Correction,Nonlinear video editing for short animations/films, VFX, Element 3d Plugin )