Hire Flash Artists

Find approved freelance CG artists & studios.
Results: 17

Shriekadee

Registered: 1 month ago

3D Animation graduate with a background in scenography and paid experience in VFX, illustration and graphic design, as well as mask making. I've also had art exposed in multiple galleries and have volunteering experience in illustration, game art and video editing. Currently based in Glasgow available for full-time work. I have leeway to work all over the EU as a Romanian citizen and have obtained pre-settled status in the UK. Showreel – https://vimeo.com/333953103

skills

3D Modeling Animation Architecture Visualization Color Correction Concept Art Concept Design Digital Painting Facial Rigging Hair/Fur Grooming Hard Surface Modelling Illustration Lighting Look Development Organic Modelling PBR Texturing Photo-manipulation Rendering Retopology Rigging Sketching Storyboarding Texturing Turntables UI Design UV Mapping VFX

software

After Effects Arnold Flash Maya Mental Ray MODO Photoshop RenderMan Substance B2M Substance Painter Unity

Julia A

Registered: 4 months ago

I’m a part of a creative service agency WOW-HOW - a one stop shop for all your digital content, from 2D and 3D art/animation to video editing and post-production! I'd dare to say we are lords of animation and as much as masters of creative view! Here you can find our latest showreel https://youtu.be/ZpzSsTIpZY0

skills

3D Modeling Animation Architecture Visualization Cloth Simulation Color Correction Compositing Concept Art Concept Design Facial Rigging Fluid Simulation Hard Surface Modelling Illustration Lighting Motion Capture Motion Graphics Organic Modelling Post Production Rendering Retopology Rigging Rotoscoping Sculpting Shading Sketching Storyboarding Texture Baking Texturing UV Mapping VFX

software

3ds Max After Effects Cinema 4D Flash Illustrator Maya Mocha Photoshop Shotgun SilhouetteFX Toon Boom Harmony V-Ray ZBrush

Darren O

Registered: 5 months ago

I am a multidisciplined Digital Artist based in London & Berlin. I have been working in the advertising and marketing sector for over 25 years. I take pictures, illustrate, create 2d & 3d animations & shoot film. I work closely with a wide range of people and organizations that I believe in, to design, create and produce work that we can all be proud of.

skills

3D Modeling Animation Art Direction Color Correction Concept Art Digital Painting Illustration Motion Graphics Photo-manipulation Post Production Sketching Storyboarding VFX

software

After Effects Cinema 4D Flash Illustrator Maya Photoshop Premiere Pro

Florian F

Registered: 5 months ago

I'm a team-oriented 3d generalist with a proactive orientation focusing on environment art, technical art and VFX. I have a fast and efficient workflow optimized for video games and a strong knowledge of the Unity Engine incl. shading, particle effects and mecanim.

skills

3D Modeling Animation Cloth Simulation Hard Surface Modelling Level Design Organic Modelling Particle Effects PBR Texturing Retopology Rigging Sculpting Shading Texture Baking Texturing UV Mapping VFX

software

3D-Coat 3ds Max After Effects Blender CrazyBump Flash Gimp Illustrator InDesign Knald Marmoset Toolbag Marvelous Designer Maya Megascans Mudbox Photoshop Premiere Pro Quixel DDO SketchBook Substance B2M Substance Designer Substance Painter TopoGun UDK Unity Unreal Engine UVLayout xNormal ZBrush

Stephen E

Registered: 9 months ago

I currently work at Blizzard Cinematics and have been here for a little over a year and a half. Before that I was working at Petrol Advertising for 8 years, the later years of my stint there I was the 3D Department Lead. I'll be going on a hiatus starting next week from Blizzard. Although I specialize in Character Animation, I am a generalist and am more than familiar with all the different aspects of 3D Production.

skills

3D Modeling Animation Digital Painting Facial Rigging File Conversion Illustration Motion Graphics Organic Modelling Rendering Rigging Rotoscoping Sketching Storyboarding Texturing Turntables UV Mapping

software

3ds Max After Effects Flash Illustrator KeyShot Marmoset Toolbag Maya Photoshop ZBrush

Syama P

Registered: 10 months ago

I have a wide range of experience and skills covering realistic and stylized real-time graphics to pre-rendered animation. Comfortable with creating and animating characters, vehicles and props.

skills

3D Modeling Animation Compositing Hard Surface Modelling Lighting Motion Graphics Organic Modelling PBR Texturing Storyboarding Texturing Turntables UV Mapping VFX

software

3ds Max After Effects Flash Fusion 360 Photoshop Redshift Substance Painter ZBrush

Maxime G

Registered: 11 months ago

Tokkun Studio is a visual development studio dedicated to creating high-end art for most celebrated entertainment companies in the world. Since 2006, our experienced staff (come with up to 20 years of industry experience) have contributed design more than 200 projects for some of the most successful franchises in games and film and became one of the most prolific and experienced studio on the market. Tokkun Studio is located in France & Japan (Kyoto).

skills

3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Art Direction Cloth Simulation Color Correction Compositing Concept Art Concept Design Crowd Simulation Decimation Digital Painting Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Illustration Level Design Lighting Look Development Matchmoving Matte Painting MAXScript Mel Scripting Motion Capture Motion Graphics Organic Modelling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Post Production Rendering Retopology Rigging Rotoscoping Sculpting Shading Sketching Storyboarding Texture Baking Texturing Training Turntables UI Design UV Mapping VFX VR & AR VR 360

software

3D-Coat 3ds Max ArchiCAD Arnold AutoCAD Backburner Bifrost Blender Cinema 4D Corona Renderer CrazyBump CryEngine Daz3D Flash Frostbite GameMaker Studio Houdini Illustrator InDesign Iray KeyShot Lumberyard MARI Marmoset Toolbag Marvelous Designer Maxwell Render Maya Megascans Mental Ray Metashape MODO NUKE OpenGL Photoshop Premiere Pro Red Giant Suites RenderMan Shotgun SpeedTree TopoGun Unity UVLayout V-Ray Vegas Pro World Machine xNormal ZBrush

Massimiliano T

Registered: 11 months ago

Animator and Concept Artist with 7 years experience in TV Series, Short films and Commercials. Worked in fast environments, versatile in creative aspects as well as technical aspects of animation production. Story oriented, striving for entertainment and best quality possible within the time constraints.

skills

Animation

software

Flash Maya Photoshop

Gautam B

Registered: 1 year ago

Hi, My name is Gotham (Gautam) a self-motivated Professional Animator, Flash Animator, Traditional animator (hand drawing with no PC), a game designer, UI designer, cartoonist, Storyboard artist, painter and character designer for the past 12 years. As an artist, I worked all over the globe for varies clients. I always loved drawing since early childhood. My parents helped me become the artist I am today.

software

After Effects Flash Illustrator SketchBook

skills

Animation Art Direction Illustration Motion Graphics Sketching UI Design

Richard W

Registered: 1 year ago

​I've been working in the games industry since 2007 and am principally a 3d character artist, but in the past have covered a number of different roles within the games and multimedia industry such as flash animator, UI and environment roles. Working on various platforms Xbox360, PS3, PS4, PC and mobiles. Using Unity and Unreal game engines.

skills

3D Modeling Animation Decimation Hard Surface Modelling Organic Modelling PBR Texturing Photo-manipulation Retopology Sculpting Texture Baking Texturing Turntables UV Mapping VR & AR VR 360

software

3D-Coat 3ds Max Affinity Designer After Effects CrazyBump Flash Knald Marmoset Toolbag Marvelous Designer Maya MODO Photoshop Quixel DDO Silo Substance B2M Substance Painter TopoGun UDK Unity xNormal ZBrush

Keith B

Registered: 1 year ago

I am a Freelance 3D Artist/Digital Artist with more than 10 years of Industry experience creating Environments, Weapons, Vehicles and Props in the Video Game Industry. I have shipped 5 AAA Titles as well as worked on numerous Freelance Projects. I am skilled at Hard Surface Modelling and Organic Modeling. I create both realistic and stylized models. I have a background in Architecture and Mechanical Drafting. I 2D/3D Animate and Rig and I create UI elements. I create Motion Graphics using AE.

skills

3D Modeling 3D Printing Animation Architecture Visualization Compositing Digital Painting Hard Surface Modelling Motion Capture Motion Graphics Organic Modelling PBR Texturing Photo-manipulation Retopology Rigging Texture Baking Texturing UV Mapping VR & AR VR 360

software

3D-Coat 3ds Max After Effects CrazyBump CryEngine Daz3D Flash Illustrator KeyShot Marmoset Toolbag Maya Megascans MODO MotionBuilder Mudbox OpenGL Photoshop Quixel DDO Substance Painter UDK Unreal Engine V-Ray xNormal ZBrush

gifmeister

Registered: 1 year ago

We are an artist guild founded in 2008 by Iqbal Aribaskara (Venomfang) & Gifny Richata (Kobra). Our mission is to bring the best of Indonesian artists' works to the world, and enjoy ourselves while doing so. We are specialized in making 2D & 3D models, illustrations, graphic design and animations for any kind of media you can name of: video games, clothing, books, apps, concept art, logo, promotional materials, etc.

skills

3D Modeling Animation Concept Art Concept Design Digital Painting Illustration Rigging Sketching Storyboarding Texturing

software

3ds Max Blender Flash Illustrator Photoshop Unity

Griffin R

Registered: 1 year ago

I am a 3D Modeler / Environment Artist based in Sarasota, FL. Proficient in hard-surface and organic modeling with the goal to create immersive worlds. Excellent in high-end software such as Autodesk Maya, Unreal Engine 4, Substance Painter/Designer, 3D Coat, ZBrush, and Photoshop. Always seeking new ways to improve workflow and adapting to the latest technologies.

skills

3D Modeling Architecture Visualization Art Direction Concept Art Concept Design Digital Painting Level Design Lighting Organic Modelling PBR Texturing Retopology Sculpting Shading Texture Baking Texturing UV Mapping VFX

software

3D-Coat CrazyBump Flash KeyShot Marvelous Designer Maya Photoshop Premiere Pro Substance Painter Unreal Engine xNormal ZBrush

Ahmed H

Registered: 2 years ago

I work on Warframe Tennogen. I make complete redesigns of the Warframes. I also worked on a couple of graphic novels and Comic-Books as an Artist and a Story Writer.

skills

3D Modeling Concept Art Organic Modelling

software

Flash Marmoset Toolbag Photoshop Source Filmmaker Substance Painter Unity Vegas Pro ZBrush