Hire Backburner Artists

Find approved freelance CG artists & studios.
Results: 16

3d_imaging

Registered: 7 months ago

Studio creating 3D animation and illustration since 1999. Produced Illustration and 3D Animation work for businesses large and small for Creative Marketing houses as a White Label producer and directly with clients too in the Consumer Goods Blue-Chip firms, Aerospace and Oil and Gas: Clients have included Unilever, Shell, British Gypsum, GE Oil and Gas, Richer Sounds, Safran.

skills

3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Illustration

software

3ds Max After Effects Backburner Blender Cinema 4D Corona Renderer Maya Ornatrix Photoshop ZBrush

Ross M

Registered: 1 year ago

RM Visuals is an Architectural Visualisation Studio based in Glasgow with over 15 years experience in the industry. We create photo-realistic images that are both creative and exciting while surpassing our client's expectations. Our goal is to understand your project, your message, your audience, explore ideas, moods, materials and lighting individually tailoring the final visuals into something that will really shine. We want to wow you!

software

123D 3ds Max After Effects AutoCAD Backburner Corona Renderer HDR Light Studio Illustrator InDesign Navisworks Photoshop Premiere Pro Revit SketchUp V-Ray ZBrush

skills

3D Modeling Animation Architecture Visualization Art Direction Color Correction Compositing File Conversion Illustration Lighting Look Development Photo-manipulation Post Production Rendering Shading Texturing VR 360

Auleek L

Registered: 1 year ago

The team at Auleek aspire to create new, innovative, and increasingly engaging solutions by using the latest in computing technology. Our artists craft life-like visions of yet-unbuilt structures, spaces and products, enabling your audience to experience your vision. We provide highly specialized solutions in the areas of architectural visualization, Augmented and Virtual Reality solutions, virtual tours, interactive applications, Game Asset development, etc

skills

3D Modeling Architecture Visualization Hard Surface Modelling Level Design Look Development PBR Texturing Photogrammetry Retopology Texture Baking Texturing VR & AR

software

3ds Max After Effects Backburner CityEngine MARI Marmoset Toolbag Marvelous Designer Maya NUKE Photoshop Premiere Pro SpeedTree Substance B2M Substance Designer Substance Painter Unity Unreal Engine V-Ray Vue World Machine XNA xNormal ZBrush

Flavio M

Registered: 1 year ago

I'm Flavio Monteiro, originally from Brazil, living in France, and for the past 12 years I'm dedicating my life to CG. I Joined a graphic design University in Brazil back in 2006 and I was already in love with 3d. After the first year at the university, I was invited to work on an archviz studio in Rio and for that reason I had to leave the university. So basically I'm a self-taugh 3d artist, I've learned a lot with people I worked with and also pushing myself further on my free time.

skills

3D Modeling Architecture Visualization Hard Surface Modelling Illustration Lighting Organic Modelling Post Production Rendering Retopology Sculpting Shading Sketching Texturing UV Mapping

software

3ds Max Backburner Corona Renderer Marvelous Designer Photoshop Substance Painter V-Ray ZBrush

Gary M

Registered: 1 year ago

I am a very experienced 3d Generalist with skills in Modelling, texturing, Lighting, rendering and Animation. I've worked for many well known international clients including Ford, McLaren, Stella Artois, Geberit, EDF energy, Kellogg's, Marshalls, Nestle and the BBC. I Have a working background that includes work for Advertising, Promotional animations, TV series, TV adverts, Brochure and web based projects.

skills

3D Modeling Animation Architecture Visualization Compositing Fluid Simulation Hard Surface Modelling Illustration Lighting Organic Modelling Particle Effects Photo-manipulation Rendering Retopology Rotoscoping Shading Texturing Turntables UV Mapping VR & AR VR 360

software

3ds Max After Effects Backburner Corona Renderer FumeFX HDR Light Studio Illustrator InDesign Iray Marvelous Designer Maya Photoshop RealFlow Red Giant Suites Rhino Unfold 3D V-Ray VRED xNormal ZBrush

software_tools

Bifrost

Maxime G

Registered: 1 year ago

Tokkun Studio is a visual development studio dedicated to creating high-end art for most celebrated entertainment companies in the world. Since 2006, our experienced staff (come with up to 20 years of industry experience) have contributed design more than 200 projects for some of the most successful franchises in games and film and became one of the most prolific and experienced studio on the market. Tokkun Studio is located in France & Japan (Kyoto).

skills

3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Art Direction Cloth Simulation Color Correction Compositing Concept Art Concept Design Crowd Simulation Decimation Digital Painting Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Illustration Level Design Lighting Look Development Matchmoving Matte Painting MAXScript Mel Scripting Motion Capture Motion Graphics Organic Modelling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Post Production Rendering Retopology Rigging Rotoscoping Sculpting Shading Sketching Storyboarding Texture Baking Texturing Training Turntables UI Design UV Mapping VFX VR & AR VR 360

software

3D-Coat 3ds Max ArchiCAD Arnold AutoCAD Backburner Blender Cinema 4D Corona Renderer CrazyBump CryEngine Daz3D Flash Frostbite GameMaker Studio Houdini Illustrator InDesign Iray KeyShot Lumberyard MARI Marmoset Toolbag Marvelous Designer Maxwell Render Maya Megascans Mental Ray Metashape MODO NUKE OpenGL Photoshop Premiere Pro Red Giant Suites RenderMan Shotgun SpeedTree TopoGun Unity UVLayout V-Ray Vegas Pro World Machine xNormal ZBrush

software_tools

Bifrost

Nathan K

Registered: 1 year ago

Hi Ive Run Rendertime now for 15 years and at one point had 22 staff, now ive Semi retired at 46 but my passion is 3D interior Visualization using 3DS Max and Corona, i have over 22 years of CGI Expertise at your disposal ... you wont get any better.

software

3ds Max AutoCAD Backburner Corona Renderer Octane Render Unreal Engine

skills

Architecture Visualization VR 360

Piotr B

Registered: 2 years ago

Architect who mainly specializes in architectural products, homes, doors, furniture, 3D modelling of exterior and interior architectural scenes.

skills

3D Modeling

software

3ds Max AutoCAD Backburner CrazyBump Illustrator InDesign Photoshop Revit SketchUp

Dejan K

Registered: 2 years ago

DD3D is design and 3D visualization studio based in Varazdin, Croatia and in Copenhagen, Denmark. We are offering high-quality services of 3D modeling, 3D visualizations, 3D animations, products 3D visualizations, medical and biological 3D visualizations, 3D visualizations of ships, boats and other maritime objects. We also offer high-quality real-time applications for interactive 3D visualizations and product display, using high-end gaming engines.

skills

3D Modeling Animation Architecture Visualization Camera Tracking Hard Surface Modelling Lighting Matchmoving Rendering Storyboarding UV Mapping VR & AR VR 360

software

3ds Max After Effects AutoCAD Backburner Blender Phoenix FD Photoshop SketchUp Substance Designer UDK Unity Unreal Engine V-Ray ZBrush

Bartek B

Registered: 2 years ago

3D artist and image compositor, I work with both real time and offline renderers, mainly for game industry and movies but I also do product and architecture visualisation.

skills

3D Modeling 3D Printing Architecture Visualization Camera Tracking Compositing Hard Surface Modelling Lighting Organic Modelling PBR Texturing Rendering Retopology Rotoscoping Sculpting Texture Baking Texturing UV Mapping

software

3ds Max Backburner CorelDRAW CrazyBump Iray Marvelous Designer Mental Ray NUKE Photoshop Quixel DDO Rhino SolidWorks Substance Painter Unity V-Ray xNormal ZBrush

Luke S

Registered: 2 years ago

I'm CGI freelance generalist with 15 years experience . My main tools are 3dsmax and ZBrush for modeling and V-Ray for rendering.

skills

3D Modeling Architecture Visualization Hard Surface Modelling Organic Modelling Rendering Sculpting Texturing UV Mapping

software

3ds Max After Effects Backburner Corona Renderer Fusion 360 HDR Light Studio Houdini Marvelous Designer Photoshop Premiere Pro Red Giant Suites Substance Painter Unfold 3D V-Ray ZBrush

Romain B

Registered: 3 years ago

I'm a young CG Character Artist. I studied modeling for 8 years in France. I specialized in character modeling and sculpting in Zbrush for shorts, games and animated series.

skills

3D Modeling Hair/Fur Grooming Lighting Organic Modelling PBR Texturing Rendering Retopology Sculpting Shading Texturing Turntables

software

3ds Max After Effects Backburner FumeFX KeyShot KRAKATOA Marmoset Toolbag Marvelous Designer Photoshop Premiere Pro Redshift TopoGun Trapcode V-Ray xNormal ZBrush