Amazon have released the latest beta version of their game engine Lumberyard 1.16. The latest release includes over 250 improvements, fixes and features where they have put heavy focus on the architectural update to the memory management system. The improvements to the memory management system will enable developers to reduce memory fragmentation and footprint by up to 40% based on the feedback provided by pre-release users.
Creating cinematic sequences has been made easier using to run your entire animation pipeline using the EMotion FX tool which provides a steamline experience without the need of an animation graph. John Diaz, Technical Designer for the Game Tech Team goes through the process in the below video on how to animate using using EMotion FX using a Single Motion Component.
Below is a quick start tutorial which goes through placing objects and prefabs, sculpting terrain and painting terrain.
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